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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-23 09:33:44 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2004-11-23 09:33:44 +0000
commitfb8340df44d09c75593c2b97dc4fdba18d081899 (patch)
tree83ecf999d18684b157257dfc0e13ffd1c6f50203 /src/map/skill.h
parent9660252ee3356d165ce5467c06ec2172d925b4fa (diff)
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- Added some code for the new guild skills (10%) and Moonlit
- Corrected Hilt Binding and Assassin Cross' dual wield git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/athena@333 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h34
1 files changed, 21 insertions, 13 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 8d756ebaf..774076649 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -4,11 +4,11 @@
#include "map.h"
-#define MAX_SKILL_DB 472
-#define MAX_SKILL_PRODUCE_DB 150
+#define MAX_SKILL_DB 515
+#define MAX_SKILL_PRODUCE_DB 150
#define MAX_PRODUCE_RESOURCE 7
-#define MAX_SKILL_ARROW_DB 150
-#define MAX_SKILL_ABRA_DB 350
+#define MAX_SKILL_ARROW_DB 150
+#define MAX_SKILL_ABRA_DB 350
// スキルデ?タベ?ス
struct skill_db {
@@ -320,27 +320,35 @@ enum { // struct map_session_data の status_changeの番?テ?ブル
// Used by English Team
SC_BROKNARMOR =32,
SC_BROKNWEAPON =33,
+ SC_SLOWDOWN =45, // for skill slowdown
SC_SIGHTTRASHER =73,
// SC_BASILICA =125, // 125 is the same id as joint break
SC_BASILICA =102, // temporarily use this before an actual id is found [celest]
- SC_EDP = 114, //
- SC_MARIONETTE2 = 122, // Marionette target
+ SC_EDP =114, //
+ SC_MARIONETTE2 =122, // Marionette target
SC_ENSEMBLE =159,
SC_FOGWALL =178,
SC_GOSPEL =179,
- SC_LANDPROTECTOR =182,
- SC_ADAPTATION =183,
- SC_CHASEWALK =184,
+ SC_LANDPROTECTOR =182,
+ SC_ADAPTATION =183,
+ SC_CHASEWALK =184,
SC_ATKPOT =185, // [Valaris]
SC_MATKPOT =186, // [Valaris]
SC_MINDBREAKER =191,
SC_SPELLBREAKER =192,
+ SC_DPOISON =193, /* 猛毒 */
+ SC_BLOCKSKILL =194, // for disallowing the use of a skill for a time period
// [Celest]
- SC_SLOWDOWN = 45, // for skill slowdown
- SC_BLEEDING = 124, // Temporarily same id as headcrush
- SC_DPOISON = 193, /* 猛毒 */
- SC_BLOCKSKILL = 194, // for disallowing the use of a skill for a time period
+ SC_BLEEDING = 124, // Temporarily same id as headcrush
+ SC_MOONLIT = 195,
+ SC_LEADERSHIP = 196,
+ SC_GLORYWOUNDS = 197,
+ SC_SOULCOLD = 198,
+ SC_HAWKEYES = 199,
+ SC_BATTLEORDERS = 200,
+ SC_REGENERATION = 201,
+
// -- testing various SC effects
// SC_AURABLADE =81,