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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-20 18:02:08 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-11-20 18:02:08 +0000 |
commit | 99f319c197d5e783eef978859535287b45c9f989 (patch) | |
tree | bbb4923460a5d9616a83f98ffd8f4dada9f88feb /src/map/skill.h | |
parent | 386421a953a51e90fa56da5e294ecdac58647549 (diff) | |
download | hercules-99f319c197d5e783eef978859535287b45c9f989.tar.gz hercules-99f319c197d5e783eef978859535287b45c9f989.tar.bz2 hercules-99f319c197d5e783eef978859535287b45c9f989.tar.xz hercules-99f319c197d5e783eef978859535287b45c9f989.zip |
- You now can't use other skills while a skill-induced "window" is up (teleport, refining, etc). However, be warned that we aren't quite sure how the server will clear this out if you decide to hit cancel on the window, so skill-blockage is likely to happen (temporary solution: whenever you change maps or warp the state is reset server-side).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9276 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 50781bfbd..952448d74 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -157,6 +157,7 @@ int skill_get_splash( int id , int lv ); int skill_get_hp( int id ,int lv );
int skill_get_mhp( int id ,int lv );
int skill_get_sp( int id ,int lv );
+int skill_get_state(int id);
int skill_get_zeny( int id ,int lv );
int skill_get_num( int id ,int lv );
int skill_get_cast( int id ,int lv );
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