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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 13:49:24 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 13:49:24 +0000 |
commit | a2b971ef0af9491bdbd93e07e600a69df97a46a1 (patch) | |
tree | dcc1210cb9863ebf921cf93bfe33bc08e0cf842a /src/map/skill.h | |
parent | eb5b93986c7ade4100da3d1bcaf07c9f2b7824e4 (diff) | |
download | hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.gz hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.bz2 hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.tar.xz hercules-a2b971ef0af9491bdbd93e07e600a69df97a46a1.zip |
- Changed unit_free so that it receives which cleartype should be used when the character is still on a map. Used this on status_damage so that mobs that do not respawn when killed will properly display the death animation.
- Should have fixed the signed/unsigned comparison warnings in the main regen function.
- Fixed Energy Coat consuming 10x less SP per hit than it should.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8339 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
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