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authorultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-15 14:00:27 +0000
committerultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec>2009-06-15 14:00:27 +0000
commit00be89f64050ff5373a63cc599f533f57ffaead1 (patch)
treed6ffded38d53e36cf5075a62242c8a03b21e13b0 /src/map/skill.h
parent2503f4ca66cfd8c7014d099883ca696082c27a39 (diff)
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Improving the r13888 crashfix to cover similar crash scenarios discovered:
Reordered code in status_change_end(SC_DANCING) so that an ensemble's skill unit group is deleted only after removing both performers' status changes. Modified the call to skill_delunitgroup() IN status_change_end(SC_DANCING) so that it always processes the group's true owner and not others (bugreport:3253). Replaced calls to skill_stop_dancing() with status_change_end(SC_DANCING), since it now provides identical functionality. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@13891 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index b6495538e..bb1e10ef3 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -302,7 +302,6 @@ int skill_unit_move(struct block_list *bl,unsigned int tick,int flag);
int skill_unit_move_unit_group( struct skill_unit_group *group, int m,int dx,int dy);
struct skill_unit_group *skill_check_dancing( struct block_list *src );
-void skill_stop_dancing(struct block_list *src);
// Guild skills [celest]
int skill_guildaura_sub (struct block_list *bl,va_list ap);