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author | Haru <haru@dotalux.com> | 2019-05-06 01:10:05 +0200 |
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committer | GitHub <noreply@github.com> | 2019-05-06 01:10:05 +0200 |
commit | 4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc (patch) | |
tree | d1f3d43eb51906694583fff0dd8504647998cf9f /src/map/skill.h | |
parent | d6fecbcb87db2a32bf189627b9b1dd7230265458 (diff) | |
parent | 1e3d3a3c0bca912ebdf18ae337814b2f434ec442 (diff) | |
download | hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.gz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.bz2 hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.tar.xz hercules-4bcdd614e6d6de69edb7f203b21fc09a3fa0a5bc.zip |
Merge pull request #2232 from guilherme-gm/201810-trap-visibility
Added option to make hunter traps invisible
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 0ace19927..5da37d129 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -124,6 +124,7 @@ enum e_skill_inf2 { INF2_FREE_CAST_REDUCED = 0x10000, INF2_SHOW_SKILL_SCALE = 0x20000, INF2_ALLOW_REPRODUCE = 0x40000, + INF2_HIDDEN_TRAP = 0x80000, // Traps that are hidden (based on trap_visiblity battle conf) }; @@ -1806,6 +1807,7 @@ struct skill_unit { int limit; int val1,val2; + bool visible; short alive,range; int prev; }; |