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authorepoque11 <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-13 02:55:36 +0000
committerepoque11 <epoque11@54d463be-8e91-2dee-dedb-b68131a5f0ec>2011-12-13 02:55:36 +0000
commit9b24ab2cffb38d283ea1c68c961507db0d86f7de (patch)
tree48d0e6aa53c7798f51d557717d348d2f1cca04ee /src/map/skill.h
parent0fe7b873ae06352aba2840eacf687d270d64fc2d (diff)
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- Optimised the guild aura routine which was wasting cycles by processing every unit on a map (rather than guild members)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15084 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 97bd54252..4670fbbf5 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -309,7 +309,7 @@ int skill_unit_move_unit_group( struct skill_unit_group *group, int m,int dx,int
struct skill_unit_group *skill_check_dancing( struct block_list *src );
// Guild skills [celest]
-int skill_guildaura_sub (struct block_list *bl,va_list ap);
+int skill_guildaura_sub (struct map_session_data* sd, int id, int gid, int strvit, int agidex);
// 詠唱キャンセル
int skill_castcancel(struct block_list *bl,int type);