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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 15:31:28 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-03-24 15:31:28 +0000
commit85fdcfa5c7831dc87a2b6810b3e2ebd5e3ec49c7 (patch)
tree3954f54f4adce21db6566710b1b02555b4d241a3 /src/map/skill.h
parent0e67259ca839671dac06dd804d6867ebe33df74a (diff)
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* Added 'map_charid2id'
* Changed monster damage logging to save char ID's * Implemented 'event_script_type' * Set Emsolute Develop as a learnable skill * Updated 'require_glory_guild' * Allow monsters to cast skills near themselves even when monster_nofootset is set to 'yes' * Print number of online users in online.txt/.html even if there's only 1 user git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@1282 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index a14aa95fd..4c0d0a8f7 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -143,7 +143,7 @@ int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,
int skill_castfix( struct block_list *bl, int time );
int skill_delayfix( struct block_list *bl, int time );
int skill_check_unit_range(int m,int x,int y,int skillid, int skilllv);
-int skill_check_unit_range2(int m,int x,int y,int skillid, int skilllv);
+int skill_check_unit_range2(struct block_list *bl,int m,int x,int y,int skillid, int skilllv);
// -- moonsoul (added skill_check_unit_cell)
int skill_check_unit_cell(int skillid,int m,int x,int y,int unit_id);
int skill_unit_out_all( struct block_list *bl,unsigned int tick,int range);