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authorPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 02:21:55 +0000
committerPlaytester <Playtester@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-10-13 02:21:55 +0000
commita6b1fa9102c4e1313371edef64331f57349c765e (patch)
tree7b03c32445cacd2c6cafc391d6a6e636c5eba74e /src/map/skill.h
parent3a6081f907c94a98b097072ebd7d415ce50b2e5d (diff)
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* Further updates to skill_delayfix function
- aftercast delay can never be lower than amotion - please report if this broke any skills git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11436 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index d8e8b4f5a..9905c761b 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -215,7 +215,7 @@ int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl,
int skill_castfix( struct block_list *bl, int skill_id, int skill_lv);
int skill_castfix_sc( struct block_list *bl, int time);
-int skill_delayfix (struct block_list *bl, int skill_id, int skill_lv, bool instantcast);
+int skill_delayfix( struct block_list *bl, int skill_id, int skill_lv);
int skill_check_condition( struct map_session_data *sd,int skill, int lv, int type);
int skill_check_pc_partner(struct map_session_data *sd, int skill_id, int* skill_lv, int range, int cast_flag);
// -- moonsoul (added skill_check_unit_cell)