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author | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-26 14:28:19 +0000 |
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committer | (no author) <(no author)@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-26 14:28:19 +0000 |
commit | 7923c32b8ebfbebd09dc0d783e93fef51a4ec38b (patch) | |
tree | 9ab81fa169eb48e71e208f080e5f776f066cad51 /src/map/skill.h | |
parent | 8ca00fc7e0e1457b1cb1537e2caeefa150344360 (diff) | |
download | hercules-7923c32b8ebfbebd09dc0d783e93fef51a4ec38b.tar.gz hercules-7923c32b8ebfbebd09dc0d783e93fef51a4ec38b.tar.bz2 hercules-7923c32b8ebfbebd09dc0d783e93fef51a4ec38b.tar.xz hercules-7923c32b8ebfbebd09dc0d783e93fef51a4ec38b.zip |
* Fixed a bug in gettick cache when compiling in Windows
- Changed "read_map_from_bitmap" to "read_map_from_cache" in map_athena, "map_bitmap_path" to "map_cache_file"
- Fixed item effects not showing when only one was used
- Fixed a bug in Safety Wall
- Allow only either Storm Gust or Lord of Vermillion to cause damage if stacked together
- Added path_search_long, map_find_skill_unit_oncell
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@998 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index 9187b0d67..d23006ddb 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -110,9 +110,10 @@ int skill_delunit(struct skill_unit *unit); struct skill_unit_group *skill_initunitgroup(struct block_list *src, int count,int skillid,int skilllv,int unit_id); int skill_delunitgroup(struct skill_unit_group *group); -struct skill_unit_group_tickset *skill_unitgrouptickset_search( - struct block_list *bl,int group_id); -int skill_unitgrouptickset_delete(struct block_list *bl,int group_id); + +struct skill_unit_group_tickset *skill_unitgrouptickset_search(struct block_list *bl,struct skill_unit_group *sg); +int skill_unitgrouptickset_delete(struct block_list *bl,struct skill_unit_group *sg); + int skill_clear_unitgroup(struct block_list *src); int skill_unit_ondamaged(struct skill_unit *src,struct block_list *bl, |