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authorshennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
committershennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec>2012-03-18 01:37:53 +0000
commitaefef10ae8e198660785b9dbaa267751274ba672 (patch)
treecc3acdb6ce754e5d16cd458138ec98618db51f05 /src/map/skill.h
parent9374324b4198605a9ee57f31de010ae18af49256 (diff)
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Added Official Guild Aura Implementation bugreport:667
Before: - Guild Aura would only trigger when guild master moved Now: - Guild Aura is triggered when master moves and/or when guild mate gets inside the area - Guild Aura range is no longer hardcoded, you may modify it from skill_unit_db Also: - Added new skill_unit_db target type 'guild' git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15707 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 2ca265152..fa792540e 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -155,6 +155,7 @@ struct skill_unit_group {
struct {
unsigned ammo_consume : 1;
unsigned song_dance : 2; //0x1 Song/Dance, 0x2 Ensemble
+ unsigned guildaura : 1;
} state;
};
@@ -1558,6 +1559,14 @@ enum {
UNT_WATER_INSIGNIA, //TODO
UNT_WIND_INSIGNIA, //TODO
UNT_EARTH_INSIGNIA, //TODO
+
+ /**
+ * Guild Auras
+ **/
+ UNT_GD_LEADERSHIP = 0xc1,
+ UNT_GD_GLORYWOUNDS = 0xc2,
+ UNT_GD_SOULCOLD = 0xc3,
+ UNT_GD_HAWKEYES = 0xc4,
UNT_MAX = 0x190
};