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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-18 03:35:00 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-03-18 03:35:00 +0000 |
commit | 3238a7ff626d448d6291e33e94e473c728d0d0b7 (patch) | |
tree | fac01ea35e1b00fa69d14405b5a80831aa103064 /src/map/skill.h | |
parent | aefef10ae8e198660785b9dbaa267751274ba672 (diff) | |
download | hercules-3238a7ff626d448d6291e33e94e473c728d0d0b7.tar.gz hercules-3238a7ff626d448d6291e33e94e473c728d0d0b7.tar.bz2 hercules-3238a7ff626d448d6291e33e94e473c728d0d0b7.tar.xz hercules-3238a7ff626d448d6291e33e94e473c728d0d0b7.zip |
Added Official behavior to non-ensamble songs: they no longer go off if you warp within the same map. bugreport:4547
Dev Note: I didn't put it under session data cause only bard/gypsy classes use it, I found it to a be a waste. I'm not very comfortable with the dbmap either, however, so if you got any idea on how to make it more efficient lets talk :3
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15708 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.h')
-rw-r--r-- | src/map/skill.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/skill.h b/src/map/skill.h index fa792540e..48867021c 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -1571,6 +1571,11 @@ enum { UNT_MAX = 0x190 }; /** + * Skill Unit Save + **/ +void skill_usave_add(struct map_session_data * sd, int skill_num, int skill_lv); +void skill_usave_trigger(struct map_session_data *sd); +/** * Skill Cool Downs - load from pc.c when the character logs in **/ void skill_cooldown_load(struct map_session_data * sd); |