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authorshennetsind <ind@henn.et>2013-02-16 22:33:13 -0200
committershennetsind <ind@henn.et>2013-02-16 22:33:13 -0200
commitb8379d2dc56197dc970db8bf1c0ba60ae4835819 (patch)
treeaca11affcf4392479304800ab56bd0281cd29ab5 /src/map/skill.h
parent4ce4adceac3bde1e778c2b9e53b4a4954049f349 (diff)
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@skillid Improvement
As suggested by Streusel and backed by the development team, @skillid now supports partial search. Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.h')
-rw-r--r--src/map/skill.h8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/map/skill.h b/src/map/skill.h
index 9b6ba1b0c..94159d524 100644
--- a/src/map/skill.h
+++ b/src/map/skill.h
@@ -1,10 +1,12 @@
-// Copyright (c) Athena Dev Teams - Licensed under GNU GPL
-// For more information, see LICENCE in the main folder
+// Copyright (c) Hercules Dev Team, licensed under GNU GPL.
+// See the LICENSE file
+// Portions Copyright (c) Athena Dev Teams
#ifndef _SKILL_H_
#define _SKILL_H_
#include "../common/mmo.h" // MAX_SKILL, struct square
+#include "../common/db.h"
#include "map.h" // struct block_list
struct map_session_data;
struct homun_data;
@@ -22,6 +24,8 @@ struct status_change_entry;
#define MAX_SKILL_LEVEL 100
+DBMap* skilldb_name2id;
+
//Constants to identify the skill's inf value:
enum e_skill_inf
{