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authorDastgir Pojee <dastgirp@gmail.com>2016-10-03 18:49:33 +0530
committerhemagx <ibrahem.h.basyone@gmail.com>2016-10-22 02:22:06 +0200
commit8557afc9875ae5fcf46b17728cddab009aa5d472 (patch)
tree50865408c75059d10c86926d7dca39150a9bff06 /src/map/skill.c
parent4cdcafaa6edfe500019406a35c443d82d924d468 (diff)
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Implemented SU_ARCLOUSEDASH Skill.
For (50+10*SkillLv) Seconds, Atk +(15+5*SkillLv). Increases Movement Speed. If Target is Doram Race, Increases Range Physical attack by 10%.
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d947f28a6..d3186e8ba 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6052,6 +6052,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case RK_CRUSHSTRIKE:
case ALL_ODINS_POWER:
case SU_FRESHSHRIMP:
+ case SU_ARCLOUSEDASH:
clif->skill_nodamage(src,bl,skill_id,skill_lv,
sc_start(src,bl,type,100,skill_lv,skill->get_time(skill_id,skill_lv)));
break;