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author | csnv <ctt@csnv.es> | 2015-01-03 20:28:09 +0100 |
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committer | csnv <ctt@csnv.es> | 2015-01-03 20:28:09 +0100 |
commit | 0cd471b3e4ec92c94e960de4fd5c2a19ad0ee2f9 (patch) | |
tree | d613da23a2d5dbc02469f5e05d2f2d937d904349 /src/map/skill.c | |
parent | 50aae2224eb784aeaec46537574cc5c5bafc8c3e (diff) | |
download | hercules-0cd471b3e4ec92c94e960de4fd5c2a19ad0ee2f9.tar.gz hercules-0cd471b3e4ec92c94e960de4fd5c2a19ad0ee2f9.tar.bz2 hercules-0cd471b3e4ec92c94e960de4fd5c2a19ad0ee2f9.tar.xz hercules-0cd471b3e4ec92c94e960de4fd5c2a19ad0ee2f9.zip |
Fixes the direction of an object (char, mob, etc) when it faces a target after an action (skill, attack)
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 423bcf630..34689bd9d 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -5008,6 +5008,9 @@ int skill_castend_id(int tid, int64 tick, int id, intptr_t data) { else ud->skill_id = 0; //mobs can't clear this one as it is used for skill condition 'afterskill' ud->skill_lv = ud->skilltarget = 0; } + + unit->setdir(src, map->calc_dir(src, target->x, target->y)); + map->freeblock_unlock(); return 1; } while(0); @@ -9843,6 +9846,8 @@ int skill_castend_pos(int tid, int64 tick, int id, intptr_t data) { ud->skill_lv = ud->skillx = ud->skilly = 0; } + unit->setdir(src, map->calc_dir(src, ud->skillx, ud->skilly)); + map->freeblock_unlock(); return 1; } while(0); |