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authorhemagx <hemagx2@gmail.com>2015-12-26 11:17:14 +0200
committerHaru <haru@dotalux.com>2016-01-06 15:14:43 +0100
commit3007a376242f00d8127e39e9e6a89c7e0e5a8b20 (patch)
tree94250ac801d65c7fdc7b979b98e9c86955ff4f0e /src/map/skill.c
parent1f71f41ee0fdf23680b40ba3d5bd63629e87c3e2 (diff)
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Change all TBL_NPC to struct npc_data as per style guidelines
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 9f7ecc049..85de43198 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -10051,8 +10051,9 @@ int skill_castend_pos(int tid, int64 tick, int id, intptr_t data)
return 0;
}
-static int check_npc_chaospanic(struct block_list* bl, va_list args) {
- TBL_NPC* nd = (TBL_NPC*)bl;
+static int check_npc_chaospanic(struct block_list *bl, va_list args)
+{
+ struct npc_data *nd = (struct npc_data *)bl;
if( nd->option&(OPTION_HIDE|OPTION_INVISIBLE) || nd->class_ != 45 )
return 0;