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authorHaru <haru@dotalux.com>2015-06-15 20:52:44 +0200
committerHaru <haru@dotalux.com>2015-08-15 00:51:42 +0200
commit51b7adcf4e5b2a347081ec9a6903102c4909a404 (patch)
tree39a080440b4bd78b786c8f9372f7883b55fd3ba9 /src/map/skill.c
parentf8edb93a6a26cd81eeaad0eac23e33da7740c8b4 (diff)
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HPM compatibility improvements
Improved compatibility, portability and standards conformance. - Since it is not possible to portably and reliably re-use the core's symbols in plugins, symbols are no longer exported unless explicitly required, in the UNIX builds. This mimics the Windows behavior and adds HPM compatibility to OSes such as FreeBSD. Credits to Andrei Karas for making this possible. - For convenience, it is no longer necessary to call GET_SYMBOL, since the plugin will automatically import all the available symbols when it's loaded, depending on the included headers. - Plugins are now supposed to include the "common/hercules.h" header before including anything else. Incluing common/HPMi.h, common/cbasetypes.h or conf/core.h is no longer necessary, as those are guaranteed to be automatically included by hercules.h. - HPM API version bumped to 1.1. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index e3f85f8d1..00babb4f6 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -64,6 +64,8 @@
struct skill_interface skill_s;
struct s_skill_dbs skilldbs;
+struct skill_interface *skill;
+
//Since only mob-casted splash skills can hit ice-walls
static inline int splash_target(struct block_list* bl) {
#ifndef RENEWAL