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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-08 13:43:48 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-12-08 13:43:48 +0000
commit84f97d418a39f8c4d95757623a08fbd02196e5a2 (patch)
tree454f96684e4bf7f03a0786ccfe4590b2fa66c239 /src/map/skill.c
parent59aae2ed7a29f22b90bec24962e83d7a420dc4d1 (diff)
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- Moved attackedcount to md->state and made it an unsigned char.
- Autospell delay time is now the skill's full delay. - Removed variable attackedplayers, since Aegis is state driven, the best approximation to Aegis would be to use the last player that hit the mob. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9436 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index ff75a71f9..3c13187d6 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1455,7 +1455,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int
//Set canact delay. [Skotlex]
ud = unit_bl2ud(src);
if (ud) {
- rate = skill_delayfix(src, skill, skilllv)/2;
+ rate = skill_delayfix(src, skill, skilllv);
if (DIFF_TICK(ud->canact_tick, tick + rate) < 0)
ud->canact_tick = tick+rate;
}
@@ -1625,7 +1625,7 @@ int skill_counter_additional_effect (struct block_list* src, struct block_list *
//Set canact delay. [Skotlex]
ud = unit_bl2ud(bl);
if (ud) {
- rate = skill_delayfix(bl, skillid, skilllv)/2;
+ rate = skill_delayfix(bl, skillid, skilllv);
if (DIFF_TICK(ud->canact_tick, tick + rate) < 0)
ud->canact_tick = tick+rate;
}