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author | Haru <haru@dotalux.com> | 2015-06-02 02:16:55 +0200 |
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committer | Haru <haru@dotalux.com> | 2015-06-02 02:22:51 +0200 |
commit | d66cc50af6d781d179f46ae67d74bf26bf5914e5 (patch) | |
tree | ec129bc522ea712eddecc80f9e5697b9bba7d88e /src/map/skill.c | |
parent | ad958235cfc56b86da89bdc2aa1e5155b0c006a1 (diff) | |
download | hercules-d66cc50af6d781d179f46ae67d74bf26bf5914e5.tar.gz hercules-d66cc50af6d781d179f46ae67d74bf26bf5914e5.tar.bz2 hercules-d66cc50af6d781d179f46ae67d74bf26bf5914e5.tar.xz hercules-d66cc50af6d781d179f46ae67d74bf26bf5914e5.zip |
Re-implemented clif->colormes to accept arbitrary colors
- Due to the backward-incompatible change, clif->colormes was renamed to
clif->messagecolor_self (for similarity with clif->messagecolor). The
'color' argument is now a 0xRRGGBB color rather than a color_table
index.
- enum clif_colors is no longer needed, but 0xRRGGBB-based constants
are now provided to replace the old COLOR_* values.
Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index c1b4584d6..0562bcd96 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -13648,7 +13648,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id MOBID_EMPERIUM, MOBID_GUARIDAN_STONE1, MOBID_GUARIDAN_STONE2)) { char output[128]; sprintf(output, "You're too close to a stone or emperium to do this skill"); /* TODO official response? or message.conf it */ - clif->colormes(sd->fd, COLOR_RED, output); + clif->messagecolor_self(sd->fd, COLOR_RED, output); return 0; } } @@ -14082,7 +14082,7 @@ int skill_check_condition_castend(struct map_session_data* sd, uint16 skill_id, skill->get_desc(skill_id), require.ammo_qty, itemdb_jname(sd->status.inventory[i].nameid)); - clif->colormes(sd->fd,COLOR_RED,e_msg); + clif->messagecolor_self(sd->fd, COLOR_RED, e_msg); return 0; } if (!(require.ammo&1<<sd->inventory_data[i]->look)) { //Ammo type check. Send the "wrong weapon type" message |