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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-09 23:14:00 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-04-09 23:14:00 +0000
commit4cbba75bb9534466c2d3a06a532f819bb38e5e8c (patch)
tree0cfeafce13adafa4e3c28bf18762a4909943773c /src/map/skill.c
parent532ebd7e97e1948f6fe7ad8b823faa1f101896be (diff)
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- Added the missing last_thinktime initialization to pets.
- Reverted the change in skill_Wall_check to let skills go over pits. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5973 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 5d2797fe3..fa0e842b8 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -6557,7 +6557,7 @@ struct skill_unit_group *skill_unitsetting( struct block_list *src, int skillid,
if (alive && battle_config.skill_wall_check) {
//Check if there's a path between cell and center of casting.
struct walkpath_data wpd;
- if (path_search_real(&wpd,src->m,ux,uy,x,y,0x1,CELL_CHKNOREACH) == -1)
+ if (path_search_real(&wpd,src->m,ux,uy,x,y,0x1,CELL_CHKWALL) == -1)
alive = 0;
}