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authorzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-26 11:13:39 +0000
committerzephyrus <zephyrus@54d463be-8e91-2dee-dedb-b68131a5f0ec>2008-07-26 11:13:39 +0000
commit81d811f3c35d37e358f6874dd702923a0a934275 (patch)
tree1cd3966f751bfa6924f5bcb47fc7ec73bee0f0c7 /src/map/skill.c
parent0aebc2311a3167c5f261f78ff7ab89a4b25a2ddb (diff)
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- Implemented official Convex Mirror (With help of Yomanda and Sirius White)
- Fixed SC_WARN don't receiving reflecting damage (Bug Report 1854). git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12997 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index d817e5eba..178a946c1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -1471,8 +1471,8 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds
if( (skillid == AL_INCAGI || skillid == AL_BLESSING) && tsd->sc.data[SC_CHANGEUNDEAD] )
damage = 1;
- if (damage > 0 && dmg.flag&BF_WEAPON && src != bl && src == dsrc &&
- skillid != WS_CARTTERMINATION) // FIXME(?): Quick and dirty check, but HSCR does bypass Shield Reflect... so I make it bypass the whole reflect thing [DracoRPG]
+ if( damage > 0 && dmg.flag&BF_WEAPON && src != bl && ( src == dsrc || ( dsrc->type == BL_SKILL && ( skillid == SG_SUN_WARM || skillid == SG_MOON_WARM || skillid == SG_STAR_WARM ) ) )
+ && skillid != WS_CARTTERMINATION )
rdamage = battle_calc_return_damage(bl, damage, dmg.flag);
//Skill hit type