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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-16 14:12:01 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-08-16 14:12:01 +0000
commit77e8294908fcbf69431d87b74a8ed15d3ab5fd2e (patch)
tree70ac7728a7d113f97bcc5a844573717db2109bb7 /src/map/skill.c
parent9f21baade67fe21fc3e270ff1239401cd9ab41ff (diff)
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- Now arrow-consuming skills where your main weapon is a whip or musical instrument WILL count as arrow-type attacks, using the atk of the arrow and all related bonuses.
- Fixed some homun timer initialization code. - Some cleanups on the pet.c code, but no idea if pet view will work correctly now. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8315 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 5b3be336f..681ff215e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -7448,7 +7448,7 @@ int skill_unit_effect (struct block_list *bl, va_list ap)
{
struct skill_unit *unit;
struct skill_unit_group *group;
- int flag,unit_id,skill_id;
+ int flag,unit_id=0,skill_id;
unsigned int tick;
unit=va_arg(ap,struct skill_unit*);