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authorMichieru <Michieru@users.noreply.github.com>2014-06-06 14:52:16 +0200
committerMichieru <Michieru@users.noreply.github.com>2014-06-06 14:52:16 +0200
commit197d401dc57fd4c02009915816354b2205f17654 (patch)
treec9b3cc517c3d36ce2b10e4909581d414f21a4a5a /src/map/skill.c
parent17382d380c0476ffc5616d8e34b299c4bc485be7 (diff)
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Fix bug 8225
http://hercules.ws/board/tracker/issue-8225-gentle-touch-revitalize/ Complete Sorcerer Elemental Skills.
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index cb0f4786f..ddd5cb73e 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -2436,6 +2436,8 @@ int skill_attack(int attack_type, struct block_list* src, struct block_list *dsr
case EL_ROCK_CRUSHER_ATK:
case EL_HURRICANE:
case EL_HURRICANE_ATK:
+ case EL_TYPOON_MIS:
+ case EL_TYPOON_MIS_ATK:
case KO_BAKURETSU:
case NC_MAGMA_ERUPTION:
dmg.dmotion = clif->skill_damage(src,bl,tick,dmg.amotion,dmg.dmotion,damage,dmg.div_,skill_id,-1,5);
@@ -8812,7 +8814,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin
case SR_GENTLETOUCH_CHANGE:
case SR_GENTLETOUCH_REVITALIZE:
clif->skill_nodamage(src,bl,skill_id,skill_lv,
- sc_start2(src,bl,type,100,skill_lv,src->id,skill->get_time(skill_id,skill_lv)));
+ sc_start2(src,bl,type,100,skill_lv,bl->id,skill->get_time(skill_id,skill_lv)));
break;
case SR_FLASHCOMBO:
{