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author | shennetsind <ind@henn.et> | 2013-07-01 17:03:58 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-07-01 17:03:58 -0300 |
commit | 8de3c1118a6a7a235cc7a3e77f24b0c4c5c397ae (patch) | |
tree | 19f4867edc832db018feb79f51f501b3cd970d9b /src/map/skill.c | |
parent | c1401ff17207e9c2aac551066f0bd90928dd90bb (diff) | |
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Fixed Bug #7216
Special Thanks to Shikazu, wouldn't have been able to identify this issue without his help!
http://hercules.ws/board/index.php?app=tracker&showissue=7216
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 4bd27f578..dc89f3170 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -104,6 +104,9 @@ struct s_skill_unit_layout skill_unit_layout[MAX_SKILL_UNIT_LAYOUT]; int firewall_unit_pos; int icewall_unit_pos; int earthstrain_unit_pos; + +struct skill_interface skill_s; + //Since only mob-casted splash skills can hit ice-walls static inline int splash_target(struct block_list* bl) { #ifndef RENEWAL |