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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-02 20:11:07 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-03-02 20:11:07 +0000
commitb8cecabe98a2d0762d945a08d52f6a37587ce83d (patch)
treec4e6d9a31dc50accc07dacbe319f822e4ee260df /src/map/skill.c
parenta96e29d1e6b233ff00c03584d58456a82213d26a (diff)
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- Some cleanup on mob_can_reach code to prevent unnecessary path-searching
- Optimized the path-searching ai for mobs to try target cells around the target in order rather than randomly picked cells. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5434 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 4c1a7dd57..213d56415 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -637,7 +637,6 @@ int skill_castend_damage_id( struct block_list* src, struct block_list *bl,int s
int skill_frostjoke_scream(struct block_list *bl,va_list ap);
int status_change_timer_sub(struct block_list *bl, va_list ap);
int skill_attack_area(struct block_list *bl,va_list ap);
-int skill_clear_element_field(struct block_list *bl);
struct skill_unit_group *skill_locate_element_field(struct block_list *bl); // [Skotlex]
int skill_graffitiremover(struct block_list *bl, va_list ap); // [Valaris]
int skill_greed(struct block_list *bl, va_list ap);