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author | shennetsind <ind@henn.et> | 2013-05-15 21:56:21 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-05-15 21:56:21 -0300 |
commit | c7f3f6c2ceae862866a019d0a438d8f965b042c2 (patch) | |
tree | 1da2a986123b23a05c8722ccc68a949473d84fb9 /src/map/skill.c | |
parent | c811ddb181a15eae8a6d01a6956ae7c654f424b2 (diff) | |
download | hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.gz hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.bz2 hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.tar.xz hercules-c7f3f6c2ceae862866a019d0a438d8f965b042c2.zip |
Hercules Renewal Phase One: guild.c started
http://hercules.ws/board/topic/237-hercules-renewal/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 2e8bc8b1c..bbc88d9d2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -7194,7 +7194,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_REGENERATION: @@ -7208,7 +7208,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_RESTORE: @@ -7222,7 +7222,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui src,skill_id,skill_lv,tick, flag|BCT_GUILD|1, skill->castend_nodamage_id); if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; case GD_EMERGENCYCALL: @@ -7232,7 +7232,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui int j = 0; struct guild *g; // i don't know if it actually summons in a circle, but oh well. ;P - g = sd?sd->state.gmaster_flag:guild_search(status_get_guild_id(src)); + g = sd?sd->state.gmaster_flag:guild->search(status_get_guild_id(src)); if (!g) break; clif->skill_nodamage(src,bl,skill_id,skill_lv,1); @@ -7247,7 +7247,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, ui } } if (sd) - guild_block_skill(sd,skill->get_time2(skill_id,skill_lv)); + guild->block_skill(sd,skill->get_time2(skill_id,skill_lv)); } break; |