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author | Haru <haru@dotalux.com> | 2014-12-26 18:59:05 +0100 |
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committer | Haru <haru@dotalux.com> | 2014-12-26 18:59:05 +0100 |
commit | 0de8d96761e4cc4dd8122c06e8ae0ddf5686a943 (patch) | |
tree | 29f2ba42d7d14124cc16059f7992929496e1863c /src/map/skill.c | |
parent | a576c4effdb7b79d7db9b3a178d6e811a7ae82c2 (diff) | |
parent | 82fe2325853829e737b023c6e6382c04ad140d00 (diff) | |
download | hercules-0de8d96761e4cc4dd8122c06e8ae0ddf5686a943.tar.gz hercules-0de8d96761e4cc4dd8122c06e8ae0ddf5686a943.tar.bz2 hercules-0de8d96761e4cc4dd8122c06e8ae0ddf5686a943.tar.xz hercules-0de8d96761e4cc4dd8122c06e8ae0ddf5686a943.zip |
Merge pull request #424 from 4144/hpmupdate
Fixes after commit 6dd08befa6064a652d0d98e7cb85f0e353992dd5.
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index e70625866..ebcb31680 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6041,6 +6041,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin case MO_ABSORBSPIRITS: { int sp = 0; + int i; if ( dstsd && dstsd->spiritball && (sd == dstsd || map_flag_vs(src->m) || (sd->duel_group && sd->duel_group == dstsd->duel_group)) && ((dstsd->class_&MAPID_BASEMASK) != MAPID_GUNSLINGER || (dstsd->class_&MAPID_UPPERMASK) != MAPID_REBELLION) @@ -6054,7 +6055,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin mob->target(dstmd,src,0); } if ( dstsd ) { - for ( int i = SPIRITS_TYPE_CHARM_WATER; i < SPIRITS_TYPE_SPHERE; i++ ) + for (i = SPIRITS_TYPE_CHARM_WATER; i < SPIRITS_TYPE_SPHERE; i++) pc->del_charm(dstsd, dstsd->spiritcharm[i], i); } if (sp) status->heal(src, 0, sp, 3); @@ -8922,7 +8923,8 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl, uin status_percent_heal(src, 0, sp); } if ( dstsd ) { - for ( int i = SPIRITS_TYPE_CHARM_WATER; i < SPIRITS_TYPE_SPHERE; i++ ) + int i; + for (i = SPIRITS_TYPE_CHARM_WATER; i < SPIRITS_TYPE_SPHERE; i++) pc->del_charm(dstsd, dstsd->spiritcharm[i], i); } clif->skill_nodamage(src, bl, skill_id, skill_lv, sp ? 1:0); |