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author | shennetsind <ind@henn.et> | 2013-07-08 22:40:21 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-07-08 22:40:21 -0300 |
commit | 629fbd735a2a09d865dda51f0d128fc90039ea5a (patch) | |
tree | 46d69c137a1b2f7e0980bf42aa34922e5e72d91e /src/map/skill.c | |
parent | a2eacedd5df4a0bea47a15fa3a7f92e36f901b9f (diff) | |
download | hercules-629fbd735a2a09d865dda51f0d128fc90039ea5a.tar.gz hercules-629fbd735a2a09d865dda51f0d128fc90039ea5a.tar.bz2 hercules-629fbd735a2a09d865dda51f0d128fc90039ea5a.tar.xz hercules-629fbd735a2a09d865dda51f0d128fc90039ea5a.zip |
For Bug #7494
Modified skill cool down storage (also interfaced the remaining 2 static ers)
http://hercules.ws/board/tracker/issue-7494-crash-crash-crash/
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 136 |
1 files changed, 83 insertions, 53 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index caee534ba..5df3596da 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -58,8 +58,6 @@ #if GD_SKILLRANGEMAX > 999 #error GD_SKILLRANGEMAX is greater than 999 #endif -static struct eri *skill_unit_ers = NULL; //For handling skill_unit's [Skotlex] -static struct eri *skill_timer_ers = NULL; //For handling skill_timerskills [Skotlex] DBMap* skillunit_db = NULL; // int id -> struct skill_unit* @@ -3290,7 +3288,7 @@ int skill_timerskill(int tid, unsigned int tick, int id, intptr_t data) { } } while (0); //Free skl now that it is no longer needed. - ers_free(skill_timer_ers, skl); + ers_free(skill->timer_ers, skl); return 0; } @@ -3310,7 +3308,7 @@ int skill_addtimerskill (struct block_list *src, unsigned int tick, int target, ARR_FIND( 0, MAX_SKILLTIMERSKILL, i, ud->skilltimerskill[i] == 0 ); if( i == MAX_SKILLTIMERSKILL ) return 1; - ud->skilltimerskill[i] = ers_alloc(skill_timer_ers, struct skill_timerskill); + ud->skilltimerskill[i] = ers_alloc(skill->timer_ers, struct skill_timerskill); ud->skilltimerskill[i]->timer = iTimer->add_timer(tick, skill->timerskill, src->id, i); ud->skilltimerskill[i]->src_id = src->id; ud->skilltimerskill[i]->target_id = target; @@ -3338,7 +3336,7 @@ int skill_cleartimerskill (struct block_list *src) for(i=0;i<MAX_SKILLTIMERSKILL;i++) { if(ud->skilltimerskill[i]) { iTimer->delete_timer(ud->skilltimerskill[i]->timer, skill->timerskill); - ers_free(skill_timer_ers, ud->skilltimerskill[i]); + ers_free(skill->timer_ers, ud->skilltimerskill[i]); ud->skilltimerskill[i]=NULL; } } @@ -15268,7 +15266,7 @@ struct skill_unit_group* skill_initunitgroup (struct block_list* src, int count, i = MAX_SKILLUNITGROUP-1; } - group = ers_alloc(skill_unit_ers, struct skill_unit_group); + group = ers_alloc(skill->unit_ers, struct skill_unit_group); group->src_id = src->id; group->party_id = iStatus->get_party_id(src); group->guild_id = iStatus->get_guild_id(src); @@ -15426,7 +15424,7 @@ int skill_delunitgroup(struct skill_unit_group *group, const char* file, int lin if( i < MAX_SKILLUNITGROUP ) { ud->skillunit[i] = ud->skillunit[j]; ud->skillunit[j] = NULL; - ers_free(skill_unit_ers, group); + ers_free(skill->unit_ers, group); } else ShowError("skill_delunitgroup: Group not found! (src_id: %d skill_id: %d)\n", group->src_id, group->skill_id); @@ -16969,34 +16967,35 @@ int skill_blockpc_end(int tid, unsigned int tick, int id, intptr_t data) { if (sd->blockskill[data] != (0x1|(tid&0xFE))) return 0; if( ( cd = idb_get(skill->cd_db,sd->status.char_id) ) ) { - int i,cursor; - ARR_FIND( 0, cd->cursor+1, cursor, cd->skidx[cursor] == data ); - cd->duration[cursor] = 0; -#if PACKETVER >= 20120604 - cd->total[cursor] = 0; -#endif - cd->skidx[cursor] = 0; - cd->nameid[cursor] = 0; - cd->started[cursor] = 0; - // compact the cool down list - for( i = 0, cursor = 0; i < cd->cursor; i++ ) { - if( cd->duration[i] == 0 ) - continue; - if( cursor != i ) { - cd->duration[cursor] = cd->duration[i]; -#if PACKETVER >= 20120604 - cd->total[cursor] = cd->total[i]; -#endif - cd->skidx[cursor] = cd->skidx[i]; - cd->nameid[cursor] = cd->nameid[i]; - cd->started[cursor] = cd->started[i]; + int i; + + for( i = 0; i < cd->cursor; i++ ) { + if( cd->entry[i]->skidx == data ) + break; + } + + if( i == cd->cursor ) { + ShowError("skill_blockpc_end: '%s' : no data found for '%d'\n",sd->status.name,data); + } else { + int cursor = 0; + + ers_free(skill->cd_entry_ers, cd->entry[i]); + + cd->entry[i] = NULL; + + for( i = 0, cursor = 0; i < cd->cursor; i++ ) { + if( !cd->entry[i] ) + continue; + if( cursor != i ) + cd->entry[cursor] = cd->entry[i]; + cursor++; + } + + if( (cd->cursor = cursor) == 0 ) { + idb_remove(skill->cd_db,sd->status.char_id); + ers_free(skill->cd_ers, cd); } - cursor++; } - if( cursor == 0 ) - idb_remove(skill->cd_db,sd->status.char_id); - else - cd->cursor = cursor; } sd->blockskill[data] = 0; @@ -17012,7 +17011,6 @@ int skill_blockpc_end(int tid, unsigned int tick, int id, intptr_t data) { * @return 0 if successful, -1 otherwise */ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick, bool load) { - struct skill_cd* cd = NULL; uint16 idx = skill->get_index(skill_id); nullpo_retr (-1, sd); @@ -17029,20 +17027,38 @@ int skill_blockpc_start_(struct map_session_data *sd, uint16 skill_id, int tick, clif->skill_cooldown(sd, skill_id, tick); if( !load ) {// not being loaded initially so ensure the skill delay is recorded - if( !(cd = idb_get(skill->cd_db,sd->status.char_id)) ) {// create a new skill cooldown object for map storage - CREATE( cd, struct skill_cd, 1 ); + struct skill_cd* cd = NULL; + int i; + + if( !(cd = idb_get(skill->cd_db,sd->status.char_id)) ) {// create a new skill cooldown object for map storage + cd = ers_alloc(skill->cd_ers, struct skill_cd); + + cd->cursor = 0; + memset(cd->entry, 0, sizeof(cd->entry)); + idb_put( skill->cd_db, sd->status.char_id, cd ); } - // record the skill duration in the database map - cd->duration[cd->cursor] = tick; + for(i = 0; i < MAX_SKILL_TREE; i++) { + if( !cd->entry[i] ) + break; + } + + if( i == MAX_SKILL_TREE ) { + ShowError("skill_blockpc_start: '%s' got over '%d' skill cooldowns, no room to save!\n",sd->status.name,MAX_SKILL_TREE); + } else { + cd->entry[i] = ers_alloc(skill->cd_entry_ers,struct skill_cd_entry); + + cd->entry[i]->duration = tick; #if PACKETVER >= 20120604 - cd->total[cd->cursor] = tick; + cd->entry[i]->total = tick; #endif - cd->skidx[cd->cursor] = idx; - cd->nameid[cd->cursor] = skill_id; - cd->started[cd->cursor] = iTimer->gettick(); - cd->cursor++; + cd->entry[i]->skidx = idx; + cd->entry[i]->skill_id = skill_id; + cd->entry[i]->started = iTimer->gettick(); + + cd->cursor++; + } } sd->blockskill[idx] = 0x1|(0xFE&iTimer->add_timer(iTimer->gettick()+tick,skill->blockpc_end,sd->bl.id,idx)); @@ -17553,7 +17569,7 @@ void skill_cooldown_save(struct map_session_data * sd) { // process each individual cooldown associated with the character for( i = 0; i < cd->cursor; i++ ) { - cd->duration[i] = DIFF_TICK(cd->started[i]+cd->duration[i],now); + cd->entry[i]->duration = DIFF_TICK(cd->entry[i]->started+cd->entry[i]->duration,now); } } @@ -17579,9 +17595,9 @@ void skill_cooldown_load(struct map_session_data * sd) { // process each individual cooldown associated with the character for( i = 0; i < cd->cursor; i++ ) { - cd->started[i] = now; + cd->entry[i]->started = now; // block the skill from usage but ensure it is not recorded (load = true) - skill->blockpc_start( sd, cd->nameid[i], cd->duration[i], true ); + skill->blockpc_start( sd, cd->entry[i]->skill_id, cd->entry[i]->duration, true ); } } @@ -18053,11 +18069,17 @@ int do_init_skill (void) { group_db = idb_alloc(DB_OPT_BASE); skillunit_db = idb_alloc(DB_OPT_BASE); - skill->cd_db = idb_alloc(DB_OPT_RELEASE_DATA); + skill->cd_db = idb_alloc(DB_OPT_BASE); skillusave_db = idb_alloc(DB_OPT_RELEASE_DATA); - skill_unit_ers = ers_new(sizeof(struct skill_unit_group),"skill.c::skill_unit_ers",ERS_OPT_NONE); - skill_timer_ers = ers_new(sizeof(struct skill_timerskill),"skill.c::skill_timer_ers",ERS_OPT_NONE); + + skill->unit_ers = ers_new(sizeof(struct skill_unit_group),"skill.c::skill_unit_ers",ERS_OPT_NONE); + skill->timer_ers = ers_new(sizeof(struct skill_timerskill),"skill.c::skill_timer_ers",ERS_OPT_NONE); + skill->cd_ers = ers_new(sizeof(struct skill_cd),"skill.c::skill_cd_ers",ERS_OPT_CLEAR); + skill->cd_entry_ers = ers_new(sizeof(struct skill_cd_entry),"skill.c::skill_cd_entry_ers",ERS_OPT_CLEAR); + ers_chunk_size(skill->cd_ers, 25); + ers_chunk_size(skill->cd_entry_ers, 100); + iTimer->add_timer_func_list(skill->unit_timer,"skill_unit_timer"); iTimer->add_timer_func_list(skill->castend_id,"skill_castend_id"); iTimer->add_timer_func_list(skill->castend_pos,"skill_castend_pos"); @@ -18069,15 +18091,18 @@ int do_init_skill (void) { return 0; } -int do_final_skill(void) -{ +int do_final_skill(void) { + db_destroy(skilldb_name2id); db_destroy(group_db); db_destroy(skillunit_db); db_destroy(skill->cd_db); db_destroy(skillusave_db); - ers_destroy(skill_unit_ers); - ers_destroy(skill_timer_ers); + + ers_destroy(skill->unit_ers); + ers_destroy(skill->timer_ers); + ers_destroy(skill->cd_ers); + ers_destroy(skill->cd_entry_ers); return 0; } /* initialize the interface */ @@ -18089,6 +18114,11 @@ void skill_defaults(void) { skill->read_db = skill_readdb; /* */ skill->cd_db = NULL; + /* */ + skill->unit_ers = NULL; + skill->timer_ers = NULL; + skill->cd_ers = NULL; + skill->cd_entry_ers = NULL; /* accesssors */ skill->get_index = skill_get_index; skill->get_type = skill_get_type; |