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author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-02 01:15:07 +0000 |
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committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-02 01:15:07 +0000 |
commit | e8c89d85b61e53646b8a243618a27bd4b06cb7f1 (patch) | |
tree | d8f7a41c9fd45c58bf4013566cc3425434abedb6 /src/map/skill.c | |
parent | 95667bfa39da665dc6da8fd4fc354c658774824e (diff) | |
download | hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.gz hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.bz2 hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.tar.xz hercules-e8c89d85b61e53646b8a243618a27bd4b06cb7f1.zip |
* Rather large update to the WoE scripts.
- Eliminated unofficial map-broadcasts (opening treasures/guardian death.)
- Fixed several errors in guardian spawning (script-wise.)
- Treasure spawning itself is done weird... What exactly is the last paramater for anyway? Near as I can see it's ALWAYS 1. Why is it used? what does it do? Why is it undocumented? Mysteries and more!
- Updated dialog and restructured several NPCs.
* Created a unique function for novice WoE as the new manager does not support it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11633 54d463be-8e91-2dee-dedb-b68131a5f0ec
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