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authorL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
committerL0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec>2010-03-24 03:49:39 +0000
commitfbb2cecd2f8fbdf6fa212f157fa7d946e6751a79 (patch)
treea5a22d9704b6ea61958094dd264e60a4d8b04bcd /src/map/skill.c
parentcd855784481681184a9ea7b161cd9ba60ae3c872 (diff)
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* Implemented NPC_TALK (Credit to SnakeDrak and Daegaladh)
- Also added in the ability to use '@npctalkc' as a GM command. - Added supporting information to the databases. - Sneaking in a fix to the Refined Ballista. git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14270 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index dde93adbf..3c3ea3802 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -5701,6 +5701,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in
skill_castend_nodamage_id);
}
break;
+ case NPC_TALK:
case ALL_WEWISH:
clif_skill_nodamage(src,bl,skillid,skilllv,1);
break;