diff options
author | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 00:10:08 +0000 |
---|---|---|
committer | greenboxal2 <greenboxal2@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-04-22 00:10:08 +0000 |
commit | f4fe3b62d35fe1856f31a3e6f572bd2d3970a7cd (patch) | |
tree | 6b2846a269f492648e7bf285ae90737eda322013 /src/map/skill.c | |
parent | b37efb0fe8c81e15c1cee646cc8c7bf344c9ead6 (diff) | |
download | hercules-f4fe3b62d35fe1856f31a3e6f572bd2d3970a7cd.tar.gz hercules-f4fe3b62d35fe1856f31a3e6f572bd2d3970a7cd.tar.bz2 hercules-f4fe3b62d35fe1856f31a3e6f572bd2d3970a7cd.tar.xz hercules-f4fe3b62d35fe1856f31a3e6f572bd2d3970a7cd.zip |
Fixed bugreport:5537 SR_GENTLETOUCH_CURE now acts with official behavior.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15910 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 43 |
1 files changed, 27 insertions, 16 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 3000023d3..1e8f57c5a 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -8091,23 +8091,34 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case SR_GENTLETOUCH_CURE: - if( status_isimmune(bl) ) { - clif_skill_nodamage(src,bl,skillid,skilllv,0); - break; - } - if( (tsc && tsc->opt1) && rand()%100 < 5 * skilllv ) { - status_change_end(bl, SC_STONE, -1 ); - status_change_end(bl, SC_FREEZE, -1 ); - status_change_end(bl, SC_STUN, -1 ); - status_change_end(bl, SC_POISON, -1 ); - status_change_end(bl, SC_SILENCE, -1 ); - status_change_end(bl, SC_BLIND, -1 ); - status_change_end(bl, SC_HALLUCINATION, -1 ); - status_change_end(bl, SC_BURNING, -1 ); - status_change_end(bl, SC_FREEZING, -1 ); - skill_castend_nodamage_id(src, bl, AL_HEAL, skilllv, tick, flag); + { + int heal; + + if( status_isimmune(bl) ) + { + clif_skill_nodamage(src,bl,skillid,skilllv,0); + break; + } + + heal = 120 * skilllv + status_get_max_hp(bl) * (2 + skilllv) / 100; + status_heal(bl, heal, 0, 0); + clif_skill_nodamage(src, bl, AL_HEAL, heal, 1); + + if( (tsc && tsc->opt1) && (rnd()%100 < ((skilllv * 5) + (status_get_dex(src) + status_get_lv(src)) / 4) - (1 + (rnd() % 10))) ) + { + status_change_end(bl, SC_STONE, INVALID_TIMER); + status_change_end(bl, SC_FREEZE, INVALID_TIMER); + status_change_end(bl, SC_STUN, INVALID_TIMER); + status_change_end(bl, SC_POISON, INVALID_TIMER); + status_change_end(bl, SC_SILENCE, INVALID_TIMER); + status_change_end(bl, SC_BLIND, INVALID_TIMER); + status_change_end(bl, SC_HALLUCINATION, INVALID_TIMER); + status_change_end(bl, SC_BURNING, INVALID_TIMER); + status_change_end(bl, SC_FREEZING, INVALID_TIMER); + } + + clif_skill_nodamage(src,bl,skillid,skilllv,1); } - clif_skill_nodamage(src,bl,skillid,skilllv,1); break; case WA_SWING_DANCE: case WA_MOONLIT_SERENADE: |