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author | sketchyphoenix <sketchyphoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-06-19 08:05:57 +0000 |
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committer | sketchyphoenix <sketchyphoenix@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2008-06-19 08:05:57 +0000 |
commit | 1e6705cfd482e09eecb66090166f9e4a51ac4ea9 (patch) | |
tree | 32d7024316a97c8906c257e80b954d6329f89b3c /src/map/skill.c | |
parent | e3eb0b1aa9fa47ddd790337faefcc6001b973e37 (diff) | |
download | hercules-1e6705cfd482e09eecb66090166f9e4a51ac4ea9.tar.gz hercules-1e6705cfd482e09eecb66090166f9e4a51ac4ea9.tar.bz2 hercules-1e6705cfd482e09eecb66090166f9e4a51ac4ea9.tar.xz hercules-1e6705cfd482e09eecb66090166f9e4a51ac4ea9.zip |
* Fixed SC_CHANGEUNDEAD behavior: Blessing and Increase AGI deals 1 damage and does not apply buffs to those inflicted by it.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@12862 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 18 |
1 files changed, 16 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index b726419ac..db4605afb 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -278,8 +278,11 @@ int skill_calc_heal (struct block_list *src, struct block_list *target, int skil } // Making plagiarize check its own function [Aru] -int can_copy (struct map_session_data *sd, int skillid) +int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl) { + struct status_change* sc; + sc = status_get_sc(bl); + // Never copy NPC/Wedding Skills if (skill_get_inf2(skillid)&(INF2_NPC_SKILL|INF2_WEDDING_SKILL)) return 0; @@ -293,6 +296,10 @@ int can_copy (struct map_session_data *sd, int skillid) return (sd->status.class_ == JOB_STALKER); } + //don't copy increase agi or blessing from someone who is inflicted with sc_changeundead + if ((skillid == AL_INCAGI || skillid == AL_BLESSING) && sd->sc.data[SC_CHANGEUNDEAD]) + return 0; + return 1; } @@ -1465,6 +1472,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds } damage = dmg.damage + dmg.damage2; + + if (skillid == AL_INCAGI || skillid == AL_BLESSING && tsd->sc.data[SC_CHANGEUNDEAD]) + damage = 1; if (damage > 0 && dmg.flag&BF_WEAPON && src != bl && src == dsrc && skillid != WS_CARTTERMINATION) // FIXME(?): Quick and dirty check, but HSCR does bypass Shield Reflect... so I make it bypass the whole reflect thing [DracoRPG] @@ -1611,7 +1621,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds && damage < tsd->status.hp) { //Updated to not be able to copy skills if the blow will kill you. [Skotlex] if ((!tsd->status.skill[skillid].id || tsd->status.skill[skillid].flag >= 13) && - can_copy(tsd,skillid)) // Split all the check into their own function [Aru] + can_copy(tsd,skillid,bl)) // Split all the check into their own function [Aru] { int lv = skilllv; if (tsd->cloneskill_id && tsd->status.skill[tsd->cloneskill_id].flag == 13){ @@ -3293,6 +3303,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case AL_INCAGI: case AL_BLESSING: + if (dstsd != NULL && tsc->data[SC_CHANGEUNDEAD]) { + skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag); + break; + } case PR_SLOWPOISON: case PR_IMPOSITIO: case PR_LEXAETERNA: |