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authorHaru <haru@dotalux.com>2015-12-27 18:17:24 +0100
committerHaru <haru@dotalux.com>2016-01-06 15:14:49 +0100
commitb3c722ecf777aeeea6317755a6adfc0216b7a2bd (patch)
treec3692ea61faa21307265d7b3e4a09d38854a8d71 /src/map/skill.c
parentaa574e36fea903b9aea31ea6f52855498d9476a9 (diff)
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Replaced some explicit casts with BL_UCAST/BL_UCCAST
- Replaced the map-iterator related casts. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 85de43198..b82e3864b 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -19111,7 +19111,7 @@ void skill_reload(void)
chrif->skillid2idx(0);
/* lets update all players skill tree : so that if any skill modes were changed they're properly updated */
iter = mapit_getallusers();
- for (sd = (struct map_session_data *)mapit->first(iter); mapit->exists(iter); sd = (struct map_session_data *)mapit->next(iter))
+ for (sd = BL_UCAST(BL_PC, mapit->first(iter)); mapit->exists(iter); sd = BL_UCAST(BL_PC, mapit->next(iter)))
clif->skillinfoblock(sd);
mapit->free(iter);