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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 14:35:19 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-18 14:35:19 +0000 |
commit | 8d4691495b96e0ad1e6cba84176a82d49a009764 (patch) | |
tree | 5b8b4918fd92884c986a8eacf8ddb1229f541faa /src/map/skill.c | |
parent | 424938aa953e6384f59eb593d6f5f377e007a443 (diff) | |
download | hercules-8d4691495b96e0ad1e6cba84176a82d49a009764.tar.gz hercules-8d4691495b96e0ad1e6cba84176a82d49a009764.tar.bz2 hercules-8d4691495b96e0ad1e6cba84176a82d49a009764.tar.xz hercules-8d4691495b96e0ad1e6cba84176a82d49a009764.zip |
- Reverted the battle_config regen settings from unsigned int to signed int. The battle config reading code can only handle two types of settings: signed ints and unsigned shorts, you'd have to mess up with it if you want to add more types.
- Removed the delayed start effect of Gospel from the code since it should take effect as soon as it's placed down.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8343 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 33fd6eb89..dfe085f75 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -9694,8 +9694,6 @@ struct skill_unit_group *skill_initunitgroup (struct block_list *src, int count, group->tick=gettick(); if (skillid == PR_SANCTUARY) //Sanctuary starts healing +1500ms after casted. [Skotlex] group->tick += 1500; - else if (skillid == PA_GOSPEL) //Prevent Gospel from triggering bonuses right away. [Skotlex] - group->tick += interval; group->valstr=NULL; i = skill_get_unit_flag(skillid); //Reuse for faster access from here on. [Skotlex] |