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author | shennetsind <ind@henn.et> | 2013-06-08 17:24:07 -0300 |
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committer | shennetsind <ind@henn.et> | 2013-06-08 17:24:07 -0300 |
commit | 60eb0c9e0527e80b7793e48d2cea47e3204b777c (patch) | |
tree | 3ee0d20f14dd5655463425a167f3e28d101b2874 /src/map/skill.c | |
parent | 27147633d447400d4a095a4166c64d3a0df4e078 (diff) | |
download | hercules-60eb0c9e0527e80b7793e48d2cea47e3204b777c.tar.gz hercules-60eb0c9e0527e80b7793e48d2cea47e3204b777c.tar.bz2 hercules-60eb0c9e0527e80b7793e48d2cea47e3204b777c.tar.xz hercules-60eb0c9e0527e80b7793e48d2cea47e3204b777c.zip |
Follow up d73783f22b2bb881aab74524d153d89a5932a199
Adjusting party.c interface name to adhere with the rest (pretty much we try to make it as short as we can, and being there were no conflicts we saw no reason to maintain the 'i')
Signed-off-by: shennetsind <ind@henn.et>
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index f9d189f37..2ada270e8 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2380,7 +2380,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds break; case MO_COMBOFINISH: if (sd->status.party_id>0) //bonus from SG_FRIEND [Komurka] - iParty->skill_check(sd, sd->status.party_id, MO_COMBOFINISH, skill_lv); + party->skill_check(sd, sd->status.party_id, MO_COMBOFINISH, skill_lv); if (pc->checkskill(sd, CH_TIGERFIST) > 0 && sd->spiritball > 0) flag=1; case CH_TIGERFIST: @@ -2402,7 +2402,7 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds { //bonus from SG_FRIEND [Komurka] int level; if(sd->status.party_id>0 && (level = pc->checkskill(sd,SG_FRIEND))) - iParty->skill_check(sd, sd->status.party_id, TK_COUNTER,level); + party->skill_check(sd, sd->status.party_id, TK_COUNTER,level); } break; case SL_STIN: @@ -12671,7 +12671,7 @@ int skill_check_condition_castbegin(struct map_session_data* sd, uint16 skill_id } case AM_TWILIGHT2: case AM_TWILIGHT3: - if (!iParty->skill_check(sd, sd->status.party_id, skill_id, skill_lv)) + if (!party->skill_check(sd, sd->status.party_id, skill_id, skill_lv)) { clif->skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0); return 0; |