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author | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-08 15:35:32 +0000 |
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committer | rud0lp20 <rud0lp20@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2012-11-08 15:35:32 +0000 |
commit | 527db8fd6b5be19c797a525ddab6f02c2e6e509d (patch) | |
tree | a42d8e4228997dac4a0a8a9a6440147cb208cf2f /src/map/skill.c | |
parent | cd4578f39b30261e8e7eb507bf351457d40da029 (diff) | |
download | hercules-527db8fd6b5be19c797a525ddab6f02c2e6e509d.tar.gz hercules-527db8fd6b5be19c797a525ddab6f02c2e6e509d.tar.bz2 hercules-527db8fd6b5be19c797a525ddab6f02c2e6e509d.tar.xz hercules-527db8fd6b5be19c797a525ddab6f02c2e6e509d.zip |
Fixed bugreport:6869 where some skills of Sura are affected by SA_DISPELL.
Fixed bugreport:6867 remove the heal effect animation of SR_GENTLETOUCH_CURE which is not official.
Follow up r16856 where AM_POTIONPITCHER should not affect targets under the SC_EXTREMITYFIST2(EF SP recovery block).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@16874 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 12 |
1 files changed, 9 insertions, 3 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index d3c60591b..86516e337 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -6181,6 +6181,10 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in clif_skill_nodamage(NULL,bl,AL_HEAL,hp,1); if( sp > 0 ) clif_skill_nodamage(NULL,bl,MG_SRECOVERY,sp,1); +#ifdef RENEWAL + if( tsc && tsc->data[SC_EXTREMITYFIST2] ) + sp = 0; +#endif status_heal(bl,hp,sp,0); } break; @@ -6292,7 +6296,9 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SC_REFRESH: case SC_STONEHARDSKIN: case SC_VITALITYACTIVATION: case SC_FIGHTINGSPIRIT: case SC_ABUNDANCE: case SC__SHADOWFORM: case SC_LEADERSHIP: case SC_GLORYWOUNDS: case SC_SOULCOLD: - case SC_HAWKEYES: case SC_GUILDAURA: case SC_PUSH_CART: + case SC_HAWKEYES: case SC_GUILDAURA: case SC_PUSH_CART: + case SC_RAISINGDRAGON: case SC_GT_ENERGYGAIN: case SC_GT_CHANGE: + case SC_GT_REVITALIZE: #ifdef RENEWAL case SC_EXTREMITYFIST2: #endif @@ -7665,7 +7671,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case SC_STEALTHFIELD_MASTER: case SC_STEALTHFIELD: case SC_LEADERSHIP: case SC_GLORYWOUNDS: case SC_SOULCOLD: case SC_HAWKEYES: case SC_GUILDAURA: case SC_PUSH_CART: - case SC_PARTYFLEE: + case SC_PARTYFLEE: case SC_GT_REVITALIZE: + case SC_RAISINGDRAGON: case SC_GT_ENERGYGAIN: case SC_GT_CHANGE: #ifdef RENEWAL case SC_EXTREMITYFIST2: #endif @@ -8235,7 +8242,6 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in heal = 120 * skilllv + status_get_max_hp(bl) * (2 + skilllv) / 100; status_heal(bl, heal, 0, 0); - clif_skill_nodamage(src, bl, AL_HEAL, heal, 1); if( (tsc && tsc->opt1) && (rnd()%100 < ((skilllv * 5) + (status_get_dex(src) + status_get_lv(src)) / 4) - (1 + (rnd() % 10))) ) { |