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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-22 14:09:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-08-22 14:09:01 +0000 |
commit | 7740a68642e66bb59368042d109262332d849298 (patch) | |
tree | eb9cb5b75c38753e9956604e70f8281695e428e0 /src/map/skill.c | |
parent | 68b7108daded2d1b35ae383e6acd9d251112e22d (diff) | |
download | hercules-7740a68642e66bb59368042d109262332d849298.tar.gz hercules-7740a68642e66bb59368042d109262332d849298.tar.bz2 hercules-7740a68642e66bb59368042d109262332d849298.tar.xz hercules-7740a68642e66bb59368042d109262332d849298.zip |
- getnameditem will now also work on stackable items
- Corrected battle_calc_weapon_attack so that all skills ignore your left-hand weapon, and that the Katar's double-attack damage bonus for the offhand damage applies ONLY on normal attacks.
- Fixed Resurrect Homunculus's % to 20*lv%
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@8426 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 132cf7eff..9ab0bbb95 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -3045,7 +3045,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case 2: sid=MG_LIGHTNINGBOLT; break; case 3: sid=WZ_EARTHSPIKE; break; } - skill_attack(BF_MAGIC,src,src,bl,sid,skilllv,tick,flag); + skill_attack(BF_MAGIC,src,src,bl,sid,skilllv,tick,flag|0xF000); } break; case WZ_WATERBALL: /* ウォーターボール */ @@ -6247,14 +6247,16 @@ int skill_castend_pos2 (struct block_list *src, int x, int y, int skillid, int s case AM_RESURRECTHOMUN: //[orn] if (sd) { + /* According to Tharis, the correct % SHOULD be 20*lv% int p; // If skilllv = 1, range = 1~4%, lv 2 : 5~25%, lv 3 : 25~45%, ... if (skilllv == 1) p = 1 + rand() % 4; else p = 5 + 20 * (skilllv - 2) + rand() % 21; + */ if (map_flag_gvg(src->m) || //No reviving in WoE grounds! - !merc_revive_homunculus(sd, p, x, y)) + !merc_revive_homunculus(sd, 20*skilllv, x, y)) { clif_skill_fail(sd,skillid,0,0); break; |