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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-30 20:31:28 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-10-30 20:31:28 +0000 |
commit | fc9bda5ac3dff71807027e0b09aae72f817909a0 (patch) | |
tree | e1c32192b84f6592b84f0d0b322752e0c155c117 /src/map/skill.c | |
parent | 5d2225fbbf84324c1cf370bb11776b1c0a671b4a (diff) | |
download | hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.gz hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.bz2 hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.tar.xz hercules-fc9bda5ac3dff71807027e0b09aae72f817909a0.zip |
- Corrected GS skill ranges using Aegis data. All their targetted skills have a base range of 9 T_T, and Dust (Choke) has a range of 2.
- Updated the code so mobs can use ChainAction as a targetted skill.
- Added GroundDrift effects for Wind (Stun) and Fire (knockback). The knockback value is unknown, so 3 is used for now.
- Cleaned up some more the steal code, now you can't steal the last slot regardless of skill level used.
- Added consideration of Chain Action when cloning GunSlingers.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9100 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 3c8a956e8..724c915ba 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -2714,6 +2714,7 @@ int skill_castend_damage_id (struct block_list* src, struct block_list *bl, int case HT_POWER: case TK_DOWNKICK: case TK_COUNTER: + case GS_CHAINACTION: case GS_TRIPLEACTION: case GS_MAGICALBULLET: case GS_TRACKING: @@ -7317,6 +7318,9 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns switch (sg->val1) { + case ELE_WIND: + sc_start(bl,SC_STUN,5,sg->skill_lv,skill_get_time2(sg->skill_id, sg->skill_lv)); + break; case ELE_WATER: sc_start(bl,SC_FREEZE,5,sg->skill_lv,skill_get_time2(sg->skill_id, sg->skill_lv)); break; @@ -7326,6 +7330,9 @@ int skill_unit_onplace_timer (struct skill_unit *src, struct block_list *bl, uns case ELE_DARK: sc_start(bl,SC_BLIND,5,sg->skill_lv,skill_get_time2(sg->skill_id, sg->skill_lv)); break; + case ELE_FIRE: + skill_blown(&src->bl,bl,skill_get_blewcount(sg->skill_id,sg->skill_lv)); + break; } sg->unit_id = UNT_USED_TRAPS; |