diff options
author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
---|---|---|
committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-27 14:54:01 +0000 |
commit | 036bbfd9ae5a4a77031fb33a87264e58214c2ba0 (patch) | |
tree | 7df6db240c83ab4c0e7b5733dee337c0583010b8 /src/map/skill.c | |
parent | f68366250c523440b972616f61577edfe6d51c04 (diff) | |
download | hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.gz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.bz2 hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.tar.xz hercules-036bbfd9ae5a4a77031fb33a87264e58214c2ba0.zip |
- Fixed indentation on int_pet.c (how did it got messed up?)
- Added mapflag "loadevent", now load-map script events will ONLY trigger on maps with this mapflag on, rather than every map.
- High Jump can now be used in all versus maps.
- Added Kaite's opt3 value, taken from jA
- Added state dirty == 2 to storages. Signals when a storage was sent for final saving. Said storage is removed from memory after the ack from the char-server, and they are sent to save if the map/char servers reconnect before the act arrives. In short: they are guaranteed to be saved after a char logs out.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7358 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index aa55ea971..a07db8ba0 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -883,8 +883,8 @@ int skillnotok (int skillid, struct map_session_data *sd) } return 0; case TK_HIGHJUMP: - if(map[sd->bl.m].flag.noteleport && !map_flag_gvg(sd->bl.m)) - { //Can't be used on noteleport maps, except for gvg maps [Skotlex] + if(map[sd->bl.m].flag.noteleport && !map_flag_vs(sd->bl.m)) + { //Can't be used on noteleport maps, except for vs maps [Skotlex] clif_skill_fail(sd,skillid,0,0); return 1; } |