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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-26 13:47:01 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-06-26 13:47:01 +0000 |
commit | 0fcfb97f9aab16e782440a9f785dba45e89213d4 (patch) | |
tree | 1d0ef7139d9fdc002cadfaac407bbabed478a14d /src/map/skill.c | |
parent | b6217a50d072c2f2dd9f127ef95b24216bd1dff6 (diff) | |
download | hercules-0fcfb97f9aab16e782440a9f785dba45e89213d4.tar.gz hercules-0fcfb97f9aab16e782440a9f785dba45e89213d4.tar.bz2 hercules-0fcfb97f9aab16e782440a9f785dba45e89213d4.tar.xz hercules-0fcfb97f9aab16e782440a9f785dba45e89213d4.zip |
- Autospells will now again check for the skill's nk value, so that skills tagged "nodamage" skills will not trigger autospells.
- A bit of cleaning in pc_equippoint
- Corrected clif_item_sub so that pet eggs will correctly be sent as equipment (fixes them showing up "broken" and with random refine levels)
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@7341 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index f787bf5fd..a849e55b2 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1336,10 +1336,8 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int } //Reports say that autospell effects get triggered on skills and pretty much everything including splash attacks. [Skotlex] - //No need to check the NK value as this function is only called on attacks - //(or stuff that should invoke these things. - if(sd && !status_isdead(bl) && src != bl/* && - !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)*/) { + if(sd && !status_isdead(bl) && src != bl && + !(skillid && skill_get_nk(skillid)&NK_NO_DAMAGE)) { struct block_list *tbl; struct unit_data *ud; int i, skilllv; |