diff options
author | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-31 01:50:57 +0000 |
---|---|---|
committer | L0ne_W0lf <L0ne_W0lf@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2010-07-31 01:50:57 +0000 |
commit | 9d4765e65ce8dd0eccd1cdd4dbaa346f5a9cd6ba (patch) | |
tree | 11806685224fc447d19fc10d70c6804d1eb4a853 /src/map/skill.c | |
parent | 8c57f9decf3895c9081aa70bafd3ee949273030f (diff) | |
download | hercules-9d4765e65ce8dd0eccd1cdd4dbaa346f5a9cd6ba.tar.gz hercules-9d4765e65ce8dd0eccd1cdd4dbaa346f5a9cd6ba.tar.bz2 hercules-9d4765e65ce8dd0eccd1cdd4dbaa346f5a9cd6ba.tar.xz hercules-9d4765e65ce8dd0eccd1cdd4dbaa346f5a9cd6ba.zip |
* Implemented three new mercenary skills.
* Added two new monster mercenaries.
- Added information for the three new mercenary skills.
- Added mercenary skills with cast times to castnodex.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14367 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 11 |
1 files changed, 9 insertions, 2 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 6b045c43e..5fd1fe54d 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -340,7 +340,9 @@ int can_copy (struct map_session_data *sd, int skillid, struct block_list* bl) } //Added so plagarize can't copy agi/bless if you're undead since it damages you - if ((skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI)) + if ((skillid == AL_INCAGI || skillid == AL_BLESSING || + skillid == CASH_BLESSING || skillid == CASH_INCAGI || + skillid == MER_INCAGI || skillid == MER_BLESSING)) return 0; return 1; @@ -1708,7 +1710,9 @@ int skill_attack (int attack_type, struct block_list* src, struct block_list *ds damage = dmg.damage + dmg.damage2; - if( (skillid == AL_INCAGI || skillid == AL_BLESSING || skillid == CASH_BLESSING || skillid == CASH_INCAGI) && tsd->sc.data[SC_CHANGEUNDEAD] ) + if( (skillid == AL_INCAGI || skillid == AL_BLESSING || + skillid == CASH_BLESSING || skillid == CASH_INCAGI || + skillid == MER_INCAGI || skillid == MER_BLESSING) && tsd->sc.data[SC_CHANGEUNDEAD] ) damage = 1; if( damage > 0 && dmg.flag&BF_WEAPON && src != bl && ( src == dsrc || ( dsrc->type == BL_SKILL && ( skillid == SG_SUN_WARM || skillid == SG_MOON_WARM || skillid == SG_STAR_WARM ) ) ) @@ -3613,6 +3617,7 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in break; case PR_KYRIE: + case MER_KYRIE: clif_skill_nodamage(bl,bl,skillid,skilllv, sc_start(bl,type,100,skilllv,skill_get_time(skillid,skilllv))); break; @@ -3630,6 +3635,8 @@ int skill_castend_nodamage_id (struct block_list *src, struct block_list *bl, in case AL_INCAGI: case AL_BLESSING: + case MER_INCAGI: + case MER_BLESSING: if (dstsd != NULL && tsc->data[SC_CHANGEUNDEAD]) { skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag); break; |