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author | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-13 18:50:35 +0000 |
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committer | skotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2006-03-13 18:50:35 +0000 |
commit | f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432 (patch) | |
tree | 04ef48d46927e6a1cf6edbc91dd368653210b590 /src/map/skill.c | |
parent | e99a963da3b832e442003ef53ef94375d34a8417 (diff) | |
download | hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.gz hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.bz2 hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.tar.xz hercules-f1a641e260f983fa0f5d0e1b4d8097f2c7fc5432.zip |
- Shield Reflect is now passed through Devotion as well.
- Devotion won't work on guildmates now (only party-members)
- Devoted to characters lose the devotion effect when the Crusader is at less than 25% Hp.
- Changed Gravity Field's element to earth so that it may hit hidden chars.
- chrif_scdata_save will not send a save scdata request when the char has been already tagged as in the final save.
- Cleaned up status_change_start a bit to make status_change_end calls on a separate switch, before it is cancelled by the switch about "sc already active". If it fails because the sc is already active, now it returns 1.
- Cleaned SC_SUITON a bit to get rid of that compile warning.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@5589 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r-- | src/map/skill.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c index 716d6ef17..c88666ea3 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -1000,7 +1000,7 @@ int skill_additional_effect (struct block_list* src, struct block_list *bl, int case AS_GRIMTOOTH:
{
- int type = sd?SC_SLOWDOWN:SC_STOP;
+ int type = dstsd?SC_SLOWDOWN:SC_STOP;
if (tsc->data[type].timer == -1)
sc_start(bl,type,100,skilllv,skill_get_time2(skillid, skilllv));
break;
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