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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-23 22:41:18 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2007-04-23 22:41:18 +0000
commite4e96a9cba74f4341c075b345a57dc3a89247e56 (patch)
tree31869ce72efe40104f68880aa758170076df78d1 /src/map/skill.c
parent1756a50d8dcc134ab3f7ae847edb33cd21fb2e2e (diff)
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- All mob casted skills have a fixed range of 9 now. You can use monster_ai&0x400 to disable this and make the old skill range rules apply.
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@10331 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/skill.c')
-rw-r--r--src/map/skill.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/map/skill.c b/src/map/skill.c
index 254c89aa7..48c9240b1 100644
--- a/src/map/skill.c
+++ b/src/map/skill.c
@@ -751,7 +751,12 @@ int skill_get_casttype (int id)
//Returns actual skill range taking into account attack range and AC_OWL [Skotlex]
int skill_get_range2 (struct block_list *bl, int id, int lv)
{
- int range = skill_get_range(id, lv);
+ int range;
+ if(bl->type == BL_MOB && !(battle_config.mob_ai&0x400))
+ return 9; //Mobs have a range of 9 regardless of skill used.
+
+ range = skill_get_range(id, lv);
+
if(range < 0) {
if (battle_config.use_weapon_skill_range&bl->type)
return status_get_range(bl);