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authorHaru <haru@dotalux.com>2014-01-13 04:06:56 +0100
committerHaru <haru@dotalux.com>2014-01-13 04:16:48 +0100
commit8eadb9fc241e1784084625e89b208d80bda9e6e2 (patch)
tree098dc5775c6dd10cb7c98b8054df09e22d3689e2 /src/map/script.h
parentff4faca9cc44e98abad50bfda849f596d7bc81c1 (diff)
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Improved overwriting priority of variables/constants/parameters
- Fixes issue 7968, thanks to Moguri http://hercules.ws/board/tracker/issue-7968-trader-npc-not-working/ - Corrected sprite name for KO_KAGE to match latest kRO info (previouly KO_ZANZOU, conflicting with a Kagerou/Oboro skill identifier) - Updated self-test script to include checks for constants and for setd and getd. - Made possible thanks to Ind. Signed-off-by: Haru <haru@dotalux.com>
Diffstat (limited to 'src/map/script.h')
-rw-r--r--src/map/script.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/map/script.h b/src/map/script.h
index 7a643fa3e..97db2a775 100644
--- a/src/map/script.h
+++ b/src/map/script.h
@@ -575,7 +575,6 @@ struct script_interface {
void (*pop_stack) (struct script_state* st, int start, int end);
void (*set_constant) (const char* name, int value, bool isparameter);
void (*set_constant2) (const char *name, int value, bool isparameter);
- void (*set_constant_force) (const char *name, int value, bool isparameter);
bool (*get_constant) (const char* name, int* value);
void (*label_add)(int key, int pos);
void (*run) (struct script_code *rootscript,int pos,int rid,int oid);