diff options
author | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-17 20:51:25 +0000 |
---|---|---|
committer | ultramage <ultramage@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2007-11-17 20:51:25 +0000 |
commit | 462883b7cb02a2f229d0c53afd179163725d50de (patch) | |
tree | 977bd95af592ab70b87a37342da5873ca8251d1f /src/map/script.c | |
parent | 3bb42dda4732f3288155725bd26da76822c10021 (diff) | |
download | hercules-462883b7cb02a2f229d0c53afd179163725d50de.tar.gz hercules-462883b7cb02a2f229d0c53afd179163725d50de.tar.bz2 hercules-462883b7cb02a2f229d0c53afd179163725d50de.tar.xz hercules-462883b7cb02a2f229d0c53afd179163725d50de.zip |
Removed battle_config.error_log as console_silent already handles this
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@11751 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 38 |
1 files changed, 14 insertions, 24 deletions
diff --git a/src/map/script.c b/src/map/script.c index 374ed3d7b..50f1475f4 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -2546,10 +2546,9 @@ int get_com(unsigned char *script,int *pos) *------------------------------------------*/ void unget_com(int c) { - if(unget_com_data!=-1){ - if(battle_config.error_log) - ShowError("unget_com can back only 1 data\n"); - } + if(unget_com_data!=-1) + ShowError("unget_com can back only 1 data\n"); + unget_com_data=c; } @@ -2827,8 +2826,7 @@ int run_func(struct script_state *st) end_sp=st->stack->sp; for(i=end_sp-1;i>=0 && st->stack->stack_data[i].type!=C_ARG;i--); if(i<=0){ //Crash fix when missing "push_val" causes current pointer to become -1. from Rayce (jA) - if(battle_config.error_log) - ShowError("function not found\n"); + ShowError("function not found\n"); // st->stack->sp=0; st->state=END; script_reportsrc(st); @@ -2887,8 +2885,7 @@ int run_func(struct script_state *st) if (str_data[func].func(st)) //Report error script_reportsrc(st); } else { - if(battle_config.error_log) - ShowError("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type); + ShowError("run_func : %s? (%d(%d))\n",str_buf+str_data[func].str,func,str_data[func].type); script_pushint(st,0); script_reportsrc(st); } @@ -3069,7 +3066,7 @@ void run_script_main(struct script_state *st) { //sp > defsp is valid in cases when you invoke functions and don't use the returned value. [Skotlex] //Since sp is supposed to be defsp in these cases, we could assume the extra stack elements are unneeded. pop_stack(stack, stack->defsp, stack->sp); //Clear out the unused stack-section. - } else if( battle_config.error_log ) + } else ShowError("script:run_script_main: unexpected stack position stack.sp(%d) != default(%d)\n", stack->sp, stack->defsp); stack->sp = stack->defsp; } @@ -3137,8 +3134,7 @@ void run_script_main(struct script_state *st) break; default: - if(battle_config.error_log) - ShowError("unknown command : %d @ %d\n",c,st->pos); + ShowError("unknown command : %d @ %d\n",c,st->pos); st->state=END; break; } @@ -5202,11 +5198,8 @@ BUILDIN_FUNC(countitem) nameid = conv_num(st,data); if (nameid < 500) { - if(battle_config.error_log) - { - ShowError("wrong item ID : countitem(%i)\n", nameid); - script_reportsrc(st); - } + ShowError("wrong item ID : countitem(%i)\n", nameid); + script_reportsrc(st); script_pushint(st,0); return 1; } @@ -5257,7 +5250,7 @@ BUILDIN_FUNC(countitem2) c4 = (short)script_getnum(st,9); if (nameid < 500) { - if(battle_config.error_log) ShowError("wrong item ID : countitem2(%i)\n", nameid); + ShowError("wrong item ID : countitem2(%i)\n", nameid); script_pushint(st,0); return 1; } @@ -7612,8 +7605,7 @@ BUILDIN_FUNC(getnpctimer) if (!nd || nd->bl.type != BL_NPC) { script_pushint(st,0); - if (battle_config.error_log) - ShowError("getnpctimer: Invalid NPC\n"); + ShowError("getnpctimer: Invalid NPC\n"); return 1; } @@ -7623,8 +7615,7 @@ BUILDIN_FUNC(getnpctimer) if (nd->u.scr.rid) { sd = map_id2sd(nd->u.scr.rid); if (!sd) { - if(battle_config.error_log) - ShowError("buildin_getnpctimer: Attached player not found!\n"); + ShowError("buildin_getnpctimer: Attached player not found!\n"); break; } val = (sd->npc_timer_id != -1); @@ -10802,7 +10793,7 @@ BUILDIN_FUNC(getsavepoint) /*========================================== * Get position for char/npc/pet/mob objects. Added by Lorky * - * int getMapXY(MapName$,MaxX,MapY,type,[CharName$]); + * int getMapXY(MapName$,MapX,MapY,type,[CharName$]); * where type: * MapName$ - String variable for output map name * MapX - Integer variable for output coord X @@ -11328,8 +11319,7 @@ BUILDIN_FUNC(equip) nameid=script_getnum(st,2); if((item_data = itemdb_exists(nameid)) == NULL) { - if(battle_config.error_log) - ShowError("wrong item ID : equipitem(%i)\n",nameid); + ShowError("wrong item ID : equipitem(%i)\n",nameid); return 1; } ARR_FIND( 0, MAX_INVENTORY, i, sd->status.inventory[i].nameid == nameid ); |