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authorskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-23 13:57:54 +0000
committerskotlex <skotlex@54d463be-8e91-2dee-dedb-b68131a5f0ec>2006-10-23 13:57:54 +0000
commitc61ca3727be3a366a593248a862f37063937fda2 (patch)
treefa0f22fa11862f30a550622e1fefefe1e47f2de0 /src/map/script.c
parent4f51d1366ebb57bf2ac8a3ea0238bc39af796665 (diff)
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- Removed NJ_TOBIDOUGU adding damage to W_HUUMA weapons which somehow got readded.
- When nonplayers use Cloaking, it will be forced to level 10 since mobs shouldn't have movement/attack restrictions while walking cloaked. - Should fix a warning in int_homun.c git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@9043 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/map/script.c b/src/map/script.c
index eef5cac23..50c665086 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -4574,7 +4574,8 @@ int buildin_jobchange(struct script_state *st)
if( st->end>st->start+3 )
upper=conv_num(st,& (st->stack->stack_data[st->start+3]));
- if ((job >= 0 && job < MAX_PC_CLASS)){
+ if ((job >= 0 && job < MAX_PC_CLASS))
+ {
pc_jobchange(script_rid2sd(st),job, upper);
if(use_irc && irc_announce_jobchange_flag)
irc_announce_jobchange(script_rid2sd(st));
@@ -7140,7 +7141,6 @@ int buildin_initnpctimer(struct script_state *st)
else
nd=(struct npc_data *)map_id2bl(st->oid);
- //nd->u.scr.rid = st->rid; //NO, use npcattachtimer if you want a player-attached timer! [Skotlex]
npc_settimerevent_tick(nd,0);
npc_timerevent_start(nd, st->rid);
return 0;