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author | codemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-09 23:08:31 +0000 |
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committer | codemaster <codemaster@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2005-01-09 23:08:31 +0000 |
commit | ac2c5e7b2d74728563371ed204d84369ba743ac6 (patch) | |
tree | ca45490464ad49ed7baa5c4d6dfae1c47ab96bf9 /src/map/script.c | |
parent | 1e105f9c7dc51778b43fc11444372f9f68af620a (diff) | |
download | hercules-ac2c5e7b2d74728563371ed204d84369ba743ac6.tar.gz hercules-ac2c5e7b2d74728563371ed204d84369ba743ac6.tar.bz2 hercules-ac2c5e7b2d74728563371ed204d84369ba743ac6.tar.xz hercules-ac2c5e7b2d74728563371ed204d84369ba743ac6.zip |
* Added the @sound command and the NPC command of soundeffectall - works just like soundeffect, but plays for everyone in the area [Codemaster] [SVN 942]
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@942 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/map/script.c b/src/map/script.c index b5a3b185d..31c10d809 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -262,6 +262,7 @@ int buildin_clearitem(struct script_state *st); int buildin_classchange(struct script_state *st); int buildin_misceffect(struct script_state *st); int buildin_soundeffect(struct script_state *st); +int buildin_soundeffectall(struct script_state *st); int buildin_setcastledata(struct script_state *st); int buildin_mapwarp(struct script_state *st); int buildin_inittimer(struct script_state *st); @@ -483,6 +484,7 @@ struct { {buildin_classchange,"classchange","ii"}, {buildin_misceffect,"misceffect","i"}, {buildin_soundeffect,"soundeffect","si"}, + {buildin_soundeffectall,"soundeffectall","si"}, // SoundEffectAll [Codemaster] {buildin_strmobinfo,"strmobinfo","ii"}, // display mob data [Valaris] {buildin_guardian,"guardian","siisii*i"}, // summon guardians {buildin_guardianinfo,"guardianinfo","i"}, // display guardian data [Valaris] @@ -5798,6 +5800,24 @@ int buildin_soundeffect(struct script_state *st) } return 0; } + +int buildin_soundeffectall(struct script_state *st) +{ + struct map_session_data *sd=script_rid2sd(st); + char *name; + int type=0; + + name=conv_str(st,& (st->stack->stack_data[st->start+2])); + type=conv_num(st,& (st->stack->stack_data[st->start+3])); + if(sd) + { + if(st->oid) + clif_soundeffectall(map_id2bl(st->oid),name,type); + else + clif_soundeffectall(&sd->bl,name,type); + } + return 0; +} /*========================================== * pet status recovery [Valaris] *------------------------------------------ |