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authorTaylor Locke <kisuka@kisuka.com>2014-10-18 01:22:28 -0700
committerTaylor Locke <kisuka@kisuka.com>2014-10-18 01:32:57 -0700
commit4ac673941714032ada6d26fb60936ec510bbe496 (patch)
tree21e0aa8b626640428d7554a30762b8392be0ef1e /src/map/script.c
parentcc8dfc2f45d0c5405cc628393e846e94e1e7a812 (diff)
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Some Quality of Life Changes
checkquest deprecated; Use questprogress instead for a more logical quest log checking command. getbrokencount command added to get amount of broken equipment. setdragon and setmadogear deprecated; use setriding instead. setriding now handles all combat mounts.
Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c107
1 files changed, 102 insertions, 5 deletions
diff --git a/src/map/script.c b/src/map/script.c
index e70c2e10a..77b60ddd2 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -7658,6 +7658,29 @@ BUILDIN(getbrokenid)
}
/*==========================================
+ * getbrokencount
+ *------------------------------------------*/
+BUILDIN(getbrokencount)
+{
+ int i, counter = 0;
+ TBL_PC *sd;
+
+ sd = script->rid2sd(st);
+
+ if( sd == NULL )
+ return true;
+
+ for(i = 0; i < MAX_INVENTORY; i++) {
+ if(sd->status.inventory[i].attribute)
+ counter++;
+ }
+
+ script_pushint(st, counter);
+
+ return true;
+}
+
+/*==========================================
* repair [Valaris]
*------------------------------------------*/
BUILDIN(repair)
@@ -8658,7 +8681,7 @@ BUILDIN(checkriding)
if( sd == NULL )
return true;// no player attached, report source
- if( pc_isriding(sd) || pc_isridingwug(sd) || pc_isridingdragon(sd) )
+ if( pc_isriding(sd) )
script_pushint(st, 1);
else
script_pushint(st, 0);
@@ -8677,11 +8700,17 @@ BUILDIN(setriding)
TBL_PC* sd;
sd = script->rid2sd(st);
+
if( sd == NULL )
return true;// no player attached, report source
if( script_hasdata(st,2) )
flag = script_getnum(st,2);
+
+ // Color variants for Rune Knight dragon mounts.
+ if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT )
+ flag = (flag == 1 ? OPTION_DRAGON1 : flag == 2 ? OPTION_DRAGON2 : flag == 3 ? OPTION_DRAGON3 : flag == 4 ? OPTION_DRAGON4 : flag == 5 ? OPTION_DRAGON5 : 0);
+
pc->setriding(sd, flag);
return true;
@@ -16281,21 +16310,57 @@ BUILDIN(setquest) {
BUILDIN(erasequest) {
struct map_session_data *sd = script->rid2sd(st);
+ int quest_id;
if( sd == NULL )
return false;
- quest->delete(sd, script_getnum(st, 2));
+ if(script_hasdata(st, 3))
+ {
+ if(script_getnum(st, 3) < script_getnum(st, 2))
+ {
+ ShowError("buildin_erasequest: The second quest id must be greater than the id of the first.\n");
+ return false;
+ }
+
+ for(quest_id = script_getnum(st, 2); quest_id < script_getnum(st, 3); quest_id++)
+ {
+ quest->delete(sd, quest_id);
+ }
+ }
+ else
+ {
+ quest->delete(sd, script_getnum(st, 2));
+ }
+
return true;
}
BUILDIN(completequest) {
struct map_session_data *sd = script->rid2sd(st);
+ int quest_id;
if( sd == NULL )
return false;
- quest->update_status(sd, script_getnum(st, 2), Q_COMPLETE);
+ if(script_hasdata(st, 3))
+ {
+ if(script_getnum(st, 3) < script_getnum(st, 2))
+ {
+ ShowError("buildin_completequest: The second quest id must be greater than the id of the first.\n");
+ return false;
+ }
+
+ for(quest_id = script_getnum(st, 2); quest_id < script_getnum(st, 3); quest_id++)
+ {
+ quest->update_status(sd, quest_id, Q_COMPLETE);
+ }
+ }
+ else
+ {
+ quest->update_status(sd, script_getnum(st, 2), Q_COMPLETE);
+ }
+
return true;
}
@@ -16309,6 +16374,8 @@ BUILDIN(changequest) {
return true;
}
+// Deprecated
+// Please use questprogress instead.
BUILDIN(checkquest) {
struct map_session_data *sd = script->rid2sd(st);
enum quest_check_type type = HAVEQUEST;
@@ -16324,6 +16391,33 @@ BUILDIN(checkquest) {
return true;
}
+BUILDIN(questprogress) {
+ struct map_session_data *sd = script->rid2sd(st);
+ enum quest_check_type type = HAVEQUEST;
+ int quest_progress = 0;
+
+ if( sd == NULL )
+ return false;
+
+ if( script_hasdata(st, 3) )
+ type = (enum quest_check_type)script_getnum(st, 3);
+
+ quest_progress = quest->check(sd, script_getnum(st, 2), type);
+
+ // "Fix" returned quest state value to make more sense.
+ // 0 = Not Started, 1 = In Progress, 2 = Completed.
+ if(quest_progress == -1)
+ quest_progress = 0;
+ else if(quest_progress == 0 || quest_progress == 1)
+ quest_progress = 1;
+ else
+ quest_progress = 2;
+
+ script_pushint(st, quest_progress);
+
+ return true;
+}
+
BUILDIN(showevent) {
TBL_PC *sd = script->rid2sd(st);
struct npc_data *nd = map->id2nd(st->oid);
@@ -17304,6 +17398,7 @@ BUILDIN(setmounting) {
}
return true;
}
+
/**
* Retrieves quantity of arguments provided to callfunc/callsub.
* getargcount() -> amount of arguments received in a function
@@ -18844,6 +18939,7 @@ void script_parse_builtin(void) {
BUILDIN_DEF(getequipid,"i"),
BUILDIN_DEF(getequipname,"i"),
BUILDIN_DEF(getbrokenid,"i"), // [Valaris]
+ BUILDIN_DEF(getbrokencount,""),
BUILDIN_DEF(repair,"i"), // [Valaris]
BUILDIN_DEF(repairall,""),
BUILDIN_DEF(getequipisequiped,"i"),
@@ -19241,9 +19337,10 @@ void script_parse_builtin(void) {
//Quest Log System [Inkfish]
BUILDIN_DEF(questinfo, "ii??"),
BUILDIN_DEF(setquest, "i"),
- BUILDIN_DEF(erasequest, "i"),
- BUILDIN_DEF(completequest, "i"),
+ BUILDIN_DEF(erasequest, "i?"),
+ BUILDIN_DEF(completequest, "i?"),
BUILDIN_DEF(checkquest, "i?"),
+ BUILDIN_DEF(questprogress, "i?"),
BUILDIN_DEF(changequest, "ii"),
BUILDIN_DEF(showevent, "i?"),