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author | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-14 21:00:38 +0000 |
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committer | ai4rei <ai4rei@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-01-14 21:00:38 +0000 |
commit | 457cff865b0aa35bef85d8440ddf67c95158aa8b (patch) | |
tree | 81952176fc30d931365b22473b30a84db65fe706 /src/map/script.c | |
parent | 3be161f802c28ddf802862b2c2835061ab45601b (diff) | |
download | hercules-457cff865b0aa35bef85d8440ddf67c95158aa8b.tar.gz hercules-457cff865b0aa35bef85d8440ddf67c95158aa8b.tar.bz2 hercules-457cff865b0aa35bef85d8440ddf67c95158aa8b.tar.xz hercules-457cff865b0aa35bef85d8440ddf67c95158aa8b.zip |
* Replaced remaining occurences of '-1' with 'INVALID_TIMER', where appropriate (follow up to r12998).
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@14670 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/map/script.c b/src/map/script.c index 520fbfdd4..62462ce66 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -3261,7 +3261,7 @@ int run_script_timer(int tid, unsigned int tick, int id, intptr data) st->rid = 0; st->state = END; } - while( node && st->sleep.timer != -1 ) { + while( node && st->sleep.timer != INVALID_TIMER ) { if( (int)node->key == st->oid && ((struct script_state *)node->data)->sleep.timer == st->sleep.timer ) { script_erase_sleepdb(node); st->sleep.timer = INVALID_TIMER; @@ -8348,10 +8348,10 @@ BUILDIN_FUNC(getnpctimer) ShowError("buildin_getnpctimer: Attached player not found!\n"); break; } - val = (sd->npc_timer_id != -1); + val = (sd->npc_timer_id != INVALID_TIMER); } else - val = (nd->u.scr.timerid !=-1); + val = (nd->u.scr.timerid != INVALID_TIMER); break; case 2: val = nd->u.scr.timeramount; break; } @@ -9732,7 +9732,7 @@ BUILDIN_FUNC(pvpon) iter = mapit_getallusers(); for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) { - if( sd->bl.m != m || sd->pvp_timer != -1 ) + if( sd->bl.m != m || sd->pvp_timer != INVALID_TIMER ) continue; // not applicable sd->pvp_timer = add_timer(gettick()+200,pc_calc_pvprank_timer,sd->bl.id,0); @@ -9751,7 +9751,7 @@ static int buildin_pvpoff_sub(struct block_list *bl,va_list ap) { TBL_PC* sd = (TBL_PC*)bl; clif_pvpset(sd, 0, 0, 2); - if (sd->pvp_timer != -1) { + if (sd->pvp_timer != INVALID_TIMER) { delete_timer(sd->pvp_timer, pc_calc_pvprank_timer); sd->pvp_timer = INVALID_TIMER; } @@ -10836,7 +10836,7 @@ BUILDIN_FUNC(petskillbonus) pd=sd->pd; if (pd->bonus) { //Clear previous bonus - if (pd->bonus->timer != -1) + if (pd->bonus->timer != INVALID_TIMER) delete_timer(pd->bonus->timer, pet_skill_bonus_timer); } else //init pd->bonus = (struct pet_bonus *) aMalloc(sizeof(struct pet_bonus)); @@ -11189,7 +11189,7 @@ BUILDIN_FUNC(petrecovery) if (pd->recovery) { //Halt previous bonus - if (pd->recovery->timer != -1) + if (pd->recovery->timer != INVALID_TIMER) delete_timer(pd->recovery->timer, pet_recovery_timer); } else //Init pd->recovery = (struct pet_recovery *)aMalloc(sizeof(struct pet_recovery)); @@ -11215,7 +11215,7 @@ BUILDIN_FUNC(petheal) pd=sd->pd; if (pd->s_skill) { //Clear previous skill - if (pd->s_skill->timer != -1) + if (pd->s_skill->timer != INVALID_TIMER) { if (pd->s_skill->id) delete_timer(pd->s_skill->timer, pet_skill_support_timer); @@ -11309,7 +11309,7 @@ BUILDIN_FUNC(petskillsupport) pd=sd->pd; if (pd->s_skill) { //Clear previous skill - if (pd->s_skill->timer != -1) + if (pd->s_skill->timer != INVALID_TIMER) { if (pd->s_skill->id) delete_timer(pd->s_skill->timer, pet_skill_support_timer); @@ -13584,7 +13584,7 @@ BUILDIN_FUNC(awake) struct script_state* tst = (struct script_state*)node->data; TBL_PC* sd = map_id2sd(tst->rid); - if( tst->sleep.timer == -1 ) + if( tst->sleep.timer == INVALID_TIMER ) {// already awake ??? node = node->next; continue; @@ -14617,7 +14617,7 @@ static int buildin_mobuseskill_sub(struct block_list *bl,va_list ap) if( md->class_ != mobid ) return 0; - if( md->ud.skilltimer != -1 ) // Cancel the casting skill. + if( md->ud.skilltimer != INVALID_TIMER ) // Cancel the casting skill. unit_skillcastcancel(bl,0); // 0:self, 1:target, 2:master, default:random |