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authorcelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-10 10:16:06 +0000
committercelest <celest@54d463be-8e91-2dee-dedb-b68131a5f0ec>2005-01-10 10:16:06 +0000
commit7536331ae203d5576166cd50a3243b735cd30f75 (patch)
tree2cf87c8b716d5ce273c5d21de1320c2509124124 /src/map/script.c
parent31840066c4795124a887cd12996cf7dc13fcef25 (diff)
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* Fixed some typos and exploits in the Blacksmith and Hunter job quest
* Modified 'wedding' script command to work with "OnTimer" scripts * Added 'attachnpctimer' and 'detachnpctimer' script command git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/branches/stable@944 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r--src/map/script.c53
1 files changed, 50 insertions, 3 deletions
diff --git a/src/map/script.c b/src/map/script.c
index 31c10d809..c2369d024 100644
--- a/src/map/script.c
+++ b/src/map/script.c
@@ -193,6 +193,8 @@ int buildin_stopnpctimer(struct script_state *st);
int buildin_startnpctimer(struct script_state *st);
int buildin_setnpctimer(struct script_state *st);
int buildin_getnpctimer(struct script_state *st);
+int buildin_attachnpctimer(struct script_state *st); // [celest]
+int buildin_detachnpctimer(struct script_state *st); // [celest]
int buildin_announce(struct script_state *st);
int buildin_mapannounce(struct script_state *st);
int buildin_areaannounce(struct script_state *st);
@@ -414,6 +416,8 @@ struct {
{buildin_startnpctimer,"startnpctimer","*"},
{buildin_setnpctimer,"setnpctimer","*"},
{buildin_getnpctimer,"getnpctimer","i*"},
+ {buildin_attachnpctimer,"attachnpctimer","*"}, // attached the player id to the npc timer [Celest]
+ {buildin_detachnpctimer,"detachnpctimer","*"}, // detached the player id from the npc timer [Celest]
{buildin_announce,"announce","si"},
{buildin_mapannounce,"mapannounce","ssi"},
{buildin_areaannounce,"areaannounce","siiiisi"},
@@ -3968,6 +3972,46 @@ int buildin_setnpctimer(struct script_state *st)
}
/*==========================================
+ * attaches the player rid to the timer [Celest]
+ *------------------------------------------
+ */
+int buildin_attachnpctimer(struct script_state *st)
+{
+ struct map_session_data *sd;
+ struct npc_data *nd;
+
+ nd=(struct npc_data *)map_id2bl(st->oid);
+ if( st->end > st->start+2 ) {
+ char *name = conv_str(st,& (st->stack->stack_data[st->start+2]));
+ sd=map_nick2sd(name);
+ } else {
+ sd = script_rid2sd(st);
+ }
+
+ if (sd==NULL)
+ return 0;
+
+ nd->u.scr.timerrid = sd->bl.id;
+ return 0;
+}
+
+/*==========================================
+ * detaches a player rid from the timer [Celest]
+ *------------------------------------------
+ */
+int buildin_detachnpctimer(struct script_state *st)
+{
+ struct npc_data *nd;
+ if( st->end > st->start+2 )
+ nd=npc_name2id(conv_str(st,& (st->stack->stack_data[st->start+2])));
+ else
+ nd=(struct npc_data *)map_id2bl(st->oid);
+
+ nd->u.scr.timerrid = 0;
+ return 0;
+}
+
+/*==========================================
* 天の声アナウンス
*------------------------------------------
*/
@@ -5445,10 +5489,13 @@ int buildin_marriage(struct script_state *st)
int buildin_wedding_effect(struct script_state *st)
{
struct map_session_data *sd=script_rid2sd(st);
+ struct block_list *bl;
- if(sd==NULL)
- return 0;
- clif_wedding_effect(&sd->bl);
+ if(sd==NULL) {
+ bl=map_id2bl(st->oid);
+ } else
+ bl=&sd->bl;
+ clif_wedding_effect(bl);
return 0;
}
int buildin_divorce(struct script_state *st)