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author | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
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committer | shennetsind <shennetsind@54d463be-8e91-2dee-dedb-b68131a5f0ec> | 2011-12-05 20:51:58 +0000 |
commit | ce9b9e74f648f3dd52e4161d3183612ecd002f80 (patch) | |
tree | b6069d2b4687cd979685c6d803ec93a5e54d0590 /src/map/script.c | |
parent | d9a43b19b761c9d1726fc971044634cd3fa917b8 (diff) | |
download | hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.gz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.bz2 hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.tar.xz hercules-ce9b9e74f648f3dd52e4161d3183612ecd002f80.zip |
Merging RREmu into rAthena -- quite a few stuff yet to be renamed, but we'll get it sorted.
Some of the stuff included in RREmu that is now part of rAthena:
- RE Drop Rate Modifier
- RE Experience Rate Modifier
- RE Weapon MATK
- RE Shield ASPD job-specific penalty
- RE Cast Time
- Renewal-specific item DEF
- 3.1 classes.
- All-New Mounts
- Official Magical Reflection
- And other perks, such as fully-functional @mapflag
also merged eAthena 15006 into rAthena.
For Bugs, Comments and Suggestions: http://rathena.org/board/tracker/
git-svn-id: https://rathena.svn.sourceforge.net/svnroot/rathena/trunk@15009 54d463be-8e91-2dee-dedb-b68131a5f0ec
Diffstat (limited to 'src/map/script.c')
-rw-r--r-- | src/map/script.c | 182 |
1 files changed, 173 insertions, 9 deletions
diff --git a/src/map/script.c b/src/map/script.c index 151535c2f..452212a7d 100644 --- a/src/map/script.c +++ b/src/map/script.c @@ -325,7 +325,10 @@ enum { MF_FOG, MF_SAKURA, MF_LEAVES, - MF_RAIN, //20 + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //MF_RAIN, //20 // 21 free MF_NOGO = 22, MF_CLOUDS, @@ -3365,7 +3368,18 @@ static void script_detach_state(struct script_state* st, bool dequeue_event) { sd->st = st->bk_st; sd->npc_id = st->bk_npcid; - + /** + * For the Secure NPC Timeout option (check RRConfig/Secure.h) [RR] + **/ + #if SECURE_NPCTIMEOUT + /** + * We're done with this NPC session, so we cancel the timer (if existent) and move on + **/ + if( sd->npc_idle_timer != INVALID_TIMER ) { + delete_timer(sd->npc_idle_timer,npc_rr_secure_timeout_timer); + sd->npc_idle_timer = INVALID_TIMER; + } + #endif if(st->bk_st) { //Remove tag for removal. @@ -3407,6 +3421,14 @@ static void script_attach_state(struct script_state* st) } sd->st = st; sd->npc_id = st->oid; +/** + * For the Secure NPC Timeout option (check RRConfig/Secure.h) [RR] + **/ +#if SECURE_NPCTIMEOUT + if( sd->npc_idle_timer == INVALID_TIMER ) + sd->npc_idle_timer = add_timer(gettick() + (SECURE_NPCTIMEOUT_INTERVAL*1000),npc_rr_secure_timeout_timer,sd->bl.id,0); + sd->npc_idle_tick = gettick(); +#endif } } @@ -7549,7 +7571,7 @@ BUILDIN_FUNC(checkriding) if( sd == NULL ) return 0;// no player attached, report source - if( pc_isriding(sd) ) + if( pc_isriding(sd) || sd->sc.option&OPTION_MOUNTING ) script_pushint(st, 1); else script_pushint(st, 0); @@ -7771,7 +7793,7 @@ BUILDIN_FUNC(produce) return 0; trigger=script_getnum(st,2); - clif_skill_produce_mix_list(sd, trigger); + clif_skill_produce_mix_list(sd, -1, trigger); return 0; } /*========================================== @@ -9146,7 +9168,7 @@ BUILDIN_FUNC(roclass) } /*========================================== - *Œg‘Ñ—‘›z‰»‹@Žg—p + * Tells client to open a hatching window, used for pet incubator *------------------------------------------*/ BUILDIN_FUNC(birthpet) { @@ -9616,7 +9638,10 @@ BUILDIN_FUNC(getmapflag) case MF_FIREWORKS: script_pushint(st,map[m].flag.fireworks); break; case MF_SAKURA: script_pushint(st,map[m].flag.sakura); break; case MF_LEAVES: script_pushint(st,map[m].flag.leaves); break; - case MF_RAIN: script_pushint(st,map[m].flag.rain); break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: script_pushint(st,map[m].flag.rain); break; case MF_NIGHTENABLED: script_pushint(st,map[m].flag.nightenabled); break; case MF_NOGO: script_pushint(st,map[m].flag.nogo); break; case MF_NOBASEEXP: script_pushint(st,map[m].flag.nobaseexp); break; @@ -9686,7 +9711,10 @@ BUILDIN_FUNC(setmapflag) case MF_FIREWORKS: map[m].flag.fireworks=1; break; case MF_SAKURA: map[m].flag.sakura=1; break; case MF_LEAVES: map[m].flag.leaves=1; break; - case MF_RAIN: map[m].flag.rain=1; break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: map[m].flag.rain=1; break; case MF_NIGHTENABLED: map[m].flag.nightenabled=1; break; case MF_NOGO: map[m].flag.nogo=1; break; case MF_NOBASEEXP: map[m].flag.nobaseexp=1; break; @@ -9753,7 +9781,10 @@ BUILDIN_FUNC(removemapflag) case MF_FIREWORKS: map[m].flag.fireworks=0; break; case MF_SAKURA: map[m].flag.sakura=0; break; case MF_LEAVES: map[m].flag.leaves=0; break; - case MF_RAIN: map[m].flag.rain=0; break; + /** + * No longer available, keeping here just in case it's back someday. [Ind] + **/ + //case MF_RAIN: map[m].flag.rain=0; break; case MF_NIGHTENABLED: map[m].flag.nightenabled=0; break; case MF_NOGO: map[m].flag.nogo=0; break; case MF_NOBASEEXP: map[m].flag.nobaseexp=0; break; @@ -14951,8 +14982,133 @@ BUILDIN_FUNC(searchstores) searchstore_open(sd, uses, effect); return 0; } +/// Displays a number as large digital clock. +/// showdigit <value>[,<type>]; +BUILDIN_FUNC(showdigit) +{ + unsigned int type = 0; + int value; + struct map_session_data* sd; + + if( ( sd = script_rid2sd(st) ) == NULL ) + { + return 0; + } + + value = script_getnum(st,2); + + if( script_hasdata(st,3) ) + { + type = script_getnum(st,3); + if( type > 3 ) + { + ShowError("buildin_showdigit: Invalid type %u.\n", type); + return 1; + } + } + clif_showdigit(sd, (unsigned char)type, value); + return 0; +} +/** + * Rune Knight + **/ +BUILDIN_FUNC(makerune) { + TBL_PC* sd; + if( (sd = script_rid2sd(st)) == NULL ) + return 0; + clif_skill_produce_mix_list(sd,RK_RUNEMASTERY,24); + sd->itemid = script_getnum(st,2); + return 0; +} +/** + * checkdragon() returns 1 if mounting a dragon or 0 otherwise. + **/ +BUILDIN_FUNC(checkdragon) { + TBL_PC* sd; + if( (sd = script_rid2sd(st)) == NULL ) + return 0; + if( sd->sc.option&OPTION_DRAGON ) + script_pushint(st,1); + else + script_pushint(st,0); + return 0; +} +/** + * setdragon({optional Color}) returns 1 on success or 0 otherwise + * - Toggles the dragon on a RK if he can mount; + * @param Color - when not provided uses the green dragon; + * - 1 : Green Dragon + * - 2 : Brown Dragon + * - 3 : Gray Dragon + * - 4 : Blue Dragon + * - 5 : Red Dragon + **/ +BUILDIN_FUNC(setdragon) { + TBL_PC* sd; + int color = script_hasdata(st,2) ? script_getnum(st,2) : 0; + unsigned int option = OPTION_DRAGON1; + if( (sd = script_rid2sd(st)) == NULL ) + return 0; + if( !pc_checkskill(sd,RK_DRAGONTRAINING) || (sd->class_&MAPID_THIRDMASK) != MAPID_RUNE_KNIGHT ) + script_pushint(st,0);//Doesn't have the skill or it's not a Rune Knight + else if ( sd->sc.option&OPTION_DRAGON ) {//Is mounted; release + pc_setoption(sd, sd->sc.option&~OPTION_DRAGON); + script_pushint(st,1); + } else {//Not mounted; Mount now. + if( color ) { + option = ( color == 1 ? OPTION_DRAGON1 : + color == 2 ? OPTION_DRAGON2 : + color == 3 ? OPTION_DRAGON3 : + color == 4 ? OPTION_DRAGON4 : + color == 5 ? OPTION_DRAGON5 : 0); + if( !option ) { + ShowWarning("script_setdragon: Unknown Color %d used; changing to green (1)\n",color); + option = OPTION_DRAGON1; + } + } + pc_setoption(sd, sd->sc.option|option); + script_pushint(st,1); + } + return 0; +} + +/** + * ismounting() returns 1 if mounting a new mount or 0 otherwise + **/ +BUILDIN_FUNC(ismounting) { + TBL_PC* sd; + if( (sd = script_rid2sd(st)) == NULL ) + return 0; + if( sd->sc.option&OPTION_MOUNTING ) + script_pushint(st,1); + else + script_pushint(st,0); + return 0; +} + +/** + * setmounting() returns 1 on success or 0 otherwise + * - Toggles new mounts on a player when he can mount + * - Will fail if the player is mounting a non-new mount, e.g. dragon, peco, wug, etc. + * - Will unmount the player is he is already mounting + **/ +BUILDIN_FUNC(setmounting) { + TBL_PC* sd; + if( (sd = script_rid2sd(st)) == NULL ) + return 0; + if( sd->sc.option&(OPTION_WUGRIDER|OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR) ) + script_pushint(st,0);//can't mount with one of these + else { + if( sd->sc.option&OPTION_MOUNTING ) + pc_setoption(sd, sd->sc.option&~OPTION_MOUNTING);//release mount + else + pc_setoption(sd, sd->sc.option|OPTION_MOUNTING);//mount + script_pushint(st,1);//in both cases, return 1. + } + return 0; +} // declarations that were supposed to be exported from npc_chat.c #ifdef PCRE_SUPPORT BUILDIN_FUNC(defpattern); @@ -15317,6 +15473,7 @@ struct script_function buildin_func[] = { BUILDIN_DEF(pushpc,"ii"), BUILDIN_DEF(buyingstore,"i"), BUILDIN_DEF(searchstores,"ii"), + BUILDIN_DEF(showdigit,"i?"), // WoE SE BUILDIN_DEF(agitstart2,""), BUILDIN_DEF(agitend2,""), @@ -15348,7 +15505,14 @@ struct script_function buildin_func[] = { BUILDIN_DEF(instance_npcname,"s?"), BUILDIN_DEF(has_instance,"s?"), BUILDIN_DEF(instance_warpall,"sii?"), - + /** + * 3rd-related + **/ + BUILDIN_DEF(makerune,"i"), + BUILDIN_DEF(checkdragon,""),//[Ind] + BUILDIN_DEF(setdragon,"?"),//[Ind] + BUILDIN_DEF(ismounting,""),//[Ind] + BUILDIN_DEF(setmounting,""),//[Ind] //Quest Log System [Inkfish] BUILDIN_DEF(setquest, "i"), BUILDIN_DEF(erasequest, "i"), |